42 lines
826 B
C
42 lines
826 B
C
#include <string.h>
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// add your include here
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#include "unity.h"
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#include "unity_test_module.h"
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#include "skater.h"
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// I rather dislike keeping line numbers updated, so I made my own
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// macro to ditch the line number
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#define MY_RUN_TEST(func) RUN_TEST(func, 0)
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void skater_setUp(void)
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{
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// This is run before EACH test
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}
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void skater_tearDown(void)
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{
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// This is run after EACH test
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}
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// TODO:
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// - Rename and change this test to something usefull
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// - Add more tests
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// - Remove this comment :)
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// Should you need a list of all TEST_ASSERT macros: take a look
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// at unity.h
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void test_skater_EmptyTest(void)
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{
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TEST_ASSERT_EQUAL(1, 0);
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}
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void run_skater_tests()
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{
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UnityRegisterSetupTearDown( skater_setUp, skater_tearDown);
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MY_RUN_TEST(test_skater_EmptyTest);
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UnityUnregisterSetupTearDown();
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}
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