/// /// class: SmartPhone.cs /// ///This file defines the SmartPhone class, which represents a smartphone device. It includes properties and methods ///specific to smartphones, such as getting device details and managing assignments to players. /// /// Name: Rens Pastoor /// Studentnumber: 555408 /// Date: 11 May 2025 /// ///Version: 1 /// using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PoloClubApp { internal class SmartPhone : Device { public string DeviceType = "SmartPhone"; public int Id { get; } public string Name { get; } public string PlayerName { get; set; } public SmartPhone(int id, string name) : base(id, name, null){ Id = id; Name = name; } public override string GetDetails(){ return DeviceType + "Id: " + Id + ", Name: " + Name; } } }