#include #include "administration.h" #include "unity.h" #include "unity_test_module.h" // I rather dislike keeping line numbers updated, so I made my own macro to ditch the line number #define MY_RUN_TEST(func) RUN_TEST(func, 0) void administration_setUp(void) { // This is run before EACH test } void administration_tearDown(void) { // This is run after EACH test } void test_EmptyTest(void) { TEST_ASSERT_EQUAL(1, 0); } //add here your testcases void run_administration_tests() { UnityRegisterSetupTearDown(administration_setUp, administration_tearDown); MY_RUN_TEST(test_EmptyTest); UnityUnregisterSetupTearDown(); }