#ifndef UNITY_TEST_MODULE_H #define UNITY_TEST_MODULE_H #include typedef struct { char name[24]; void(*run_tests)(void); } UnityTestModule; void UnityRegisterSetupTearDown( void(*setUp)(void), void(*tearDown)(void) ); void UnityUnregisterSetupTearDown(void); UnityTestModule* UnityTestModuleFind( UnityTestModule* modules, size_t number_of_modules, char* wantedModule); void UnityTestModuleRunRequestedModules( int number_of_requested_modules, char* requested_modules_names[], UnityTestModule* allModules, size_t number_of_modules ); int UnityTestModuleRun( int argc, char * argv[], UnityTestModule* allModules, size_t number_of_modules); #endif