sync
This commit is contained in:
18
C/C2/.vscode/c_cpp_properties.json
vendored
Normal file
18
C/C2/.vscode/c_cpp_properties.json
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "linux-gcc-x64",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**"
|
||||
],
|
||||
"compilerPath": "/usr/bin/gcc",
|
||||
"cStandard": "${default}",
|
||||
"cppStandard": "${default}",
|
||||
"intelliSenseMode": "linux-gcc-x64",
|
||||
"compilerArgs": [
|
||||
""
|
||||
]
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
32
C/C2/.vscode/launch.json
vendored
Normal file
32
C/C2/.vscode/launch.json
vendored
Normal file
@@ -0,0 +1,32 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"type": "lldb",
|
||||
"request": "launch",
|
||||
"name": "Debug",
|
||||
"program": "${workspaceFolder}/<executable file>",
|
||||
"args": [],
|
||||
"cwd": "${workspaceFolder}"
|
||||
},
|
||||
{
|
||||
"name": "C/C++ Runner: Debug Session",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"args": [],
|
||||
"stopAtEntry": false,
|
||||
"externalConsole": false,
|
||||
"cwd": "/home/rens/T2/C/C2",
|
||||
"program": "/home/rens/T2/C/C2/build/Debug/outDebug",
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
59
C/C2/.vscode/settings.json
vendored
Normal file
59
C/C2/.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"C_Cpp_Runner.cCompilerPath": "gcc",
|
||||
"C_Cpp_Runner.cppCompilerPath": "g++",
|
||||
"C_Cpp_Runner.debuggerPath": "gdb",
|
||||
"C_Cpp_Runner.cStandard": "",
|
||||
"C_Cpp_Runner.cppStandard": "",
|
||||
"C_Cpp_Runner.msvcBatchPath": "",
|
||||
"C_Cpp_Runner.useMsvc": false,
|
||||
"C_Cpp_Runner.warnings": [
|
||||
"-Wall",
|
||||
"-Wextra",
|
||||
"-Wpedantic",
|
||||
"-Wshadow",
|
||||
"-Wformat=2",
|
||||
"-Wcast-align",
|
||||
"-Wconversion",
|
||||
"-Wsign-conversion",
|
||||
"-Wnull-dereference"
|
||||
],
|
||||
"C_Cpp_Runner.msvcWarnings": [
|
||||
"/W4",
|
||||
"/permissive-",
|
||||
"/w14242",
|
||||
"/w14287",
|
||||
"/w14296",
|
||||
"/w14311",
|
||||
"/w14826",
|
||||
"/w44062",
|
||||
"/w44242",
|
||||
"/w14905",
|
||||
"/w14906",
|
||||
"/w14263",
|
||||
"/w44265",
|
||||
"/w14928"
|
||||
],
|
||||
"C_Cpp_Runner.enableWarnings": true,
|
||||
"C_Cpp_Runner.warningsAsError": false,
|
||||
"C_Cpp_Runner.compilerArgs": [],
|
||||
"C_Cpp_Runner.linkerArgs": [],
|
||||
"C_Cpp_Runner.includePaths": [],
|
||||
"C_Cpp_Runner.includeSearch": [
|
||||
"*",
|
||||
"**/*"
|
||||
],
|
||||
"C_Cpp_Runner.excludeSearch": [
|
||||
"**/build",
|
||||
"**/build/**",
|
||||
"**/.*",
|
||||
"**/.*/**",
|
||||
"**/.vscode",
|
||||
"**/.vscode/**"
|
||||
],
|
||||
"C_Cpp_Runner.useAddressSanitizer": false,
|
||||
"C_Cpp_Runner.useUndefinedSanitizer": false,
|
||||
"C_Cpp_Runner.useLeakSanitizer": false,
|
||||
"C_Cpp_Runner.showCompilationTime": false,
|
||||
"C_Cpp_Runner.useLinkTimeOptimization": false,
|
||||
"C_Cpp_Runner.msvcSecureNoWarnings": false
|
||||
}
|
||||
BIN
C/C2/2-Assignment - AnimalShelter.docx
Normal file
BIN
C/C2/2-Assignment - AnimalShelter.docx
Normal file
Binary file not shown.
44
C/C2/Makefile
Normal file
44
C/C2/Makefile
Normal file
@@ -0,0 +1,44 @@
|
||||
PROD_DIR := ./product
|
||||
SHARED_DIR := ./shared
|
||||
TEST_DIR := ./test
|
||||
UNITY_FOLDER :=./Unity
|
||||
BUILD_DIR :=./build
|
||||
|
||||
PROD_EXEC = main
|
||||
PROD_DIRS := $(PROD_DIR) $(SHARED_DIR)
|
||||
PROD_FILES := $(wildcard $(patsubst %,%/*.c, $(PROD_DIRS)))
|
||||
HEADER_PROD_FILES := $(wildcard $(patsubst %,%/*.h, $(PROD_DIRS)))
|
||||
PROD_INC_DIRS=-I$(PROD_DIR) -I$(SHARED_DIR)
|
||||
|
||||
TEST_EXEC = main_test
|
||||
TEST_DIRS := $(TEST_DIR) $(SHARED_DIR) $(UNITY_FOLDER)
|
||||
TEST_FILES := $(wildcard $(patsubst %,%/*.c, $(TEST_DIRS)))
|
||||
HEADER_TEST_FILES := $(wildcard $(patsubst %,%/*.h, $(TEST_DIRS)))
|
||||
TEST_INC_DIRS=-I$(TEST_DIR) -I$(SHARED_DIR) -I$(UNITY_FOLDER)
|
||||
|
||||
CC=gcc
|
||||
SYMBOLS=-Wall -Werror -g -pedantic -O0 -std=c99
|
||||
TEST_SYMBOLS=$(SYMBOLS) -DTEST -DUNITY_USE_MODULE_SETUP_TEARDOWN
|
||||
|
||||
.PHONY: clean test
|
||||
|
||||
all: $(PROD_EXEC)
|
||||
|
||||
$(PROD_EXEC): Makefile $(PROD_FILES) $(HEADER_FILES)
|
||||
$(CC) $(PROD_INC_DIRS) $(SYMBOLS) $(PROD_FILES) -o $(BUILD_DIR)/$(PROD_EXEC)
|
||||
|
||||
$(TEST_EXEC): Makefile $(TEST_FILES) $(HEADER_FILES)
|
||||
$(CC) $(TEST_INC_DIRS) $(TEST_SYMBOLS) $(TEST_FILES) -o $(BUILD_DIR)/$(TEST_EXEC)
|
||||
|
||||
run: $(PROD_EXEC)
|
||||
@./$(BUILD_DIR)/$(PROD_EXEC)
|
||||
|
||||
test: $(TEST_EXEC)
|
||||
@./$(BUILD_DIR)/$(TEST_EXEC) administration
|
||||
|
||||
testfile : $(TEST_EXEC)
|
||||
@./$(BUILD_DIR)/$(TEST_EXEC) file_element
|
||||
|
||||
clean:
|
||||
rm -f $(BUILD_DIR)/$(PROD_EXEC)
|
||||
rm -f $(BUILD_DIR)/$(TEST_EXEC)
|
||||
841
C/C2/Unity/unity.c
Normal file
841
C/C2/Unity/unity.c
Normal file
@@ -0,0 +1,841 @@
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#include "unity.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
|
||||
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
|
||||
/// return prematurely if we are already in failure or ignore state
|
||||
#define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
|
||||
#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\n'); }
|
||||
|
||||
struct _Unity Unity = { 0 };
|
||||
|
||||
const char* UnityStrNull = "NULL";
|
||||
const char* UnityStrSpacer = ". ";
|
||||
const char* UnityStrExpected = " Expected ";
|
||||
const char* UnityStrWas = " Was ";
|
||||
const char* UnityStrTo = " To ";
|
||||
const char* UnityStrElement = " Element ";
|
||||
const char* UnityStrMemory = " Memory Mismatch";
|
||||
const char* UnityStrDelta = " Values Not Within Delta ";
|
||||
const char* UnityStrPointless= " You Asked Me To Compare Nothing, Which Was Pointless.";
|
||||
const char* UnityStrNullPointerForExpected= " Expected pointer to be NULL";
|
||||
const char* UnityStrNullPointerForActual = " Actual pointer was NULL";
|
||||
|
||||
//-----------------------------------------------
|
||||
// Pretty Printers & Test Result Output Handlers
|
||||
//-----------------------------------------------
|
||||
|
||||
void UnityPrint(const char* string)
|
||||
{
|
||||
const char* pch = string;
|
||||
|
||||
if (pch != NULL)
|
||||
{
|
||||
while (*pch)
|
||||
{
|
||||
// printable characters plus CR & LF are printed
|
||||
if ((*pch <= 126) && (*pch >= 32))
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(*pch);
|
||||
}
|
||||
//write escaped carriage returns
|
||||
else if (*pch == 13)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\\');
|
||||
UNITY_OUTPUT_CHAR('r');
|
||||
}
|
||||
//write escaped line feeds
|
||||
else if (*pch == 10)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\\');
|
||||
UNITY_OUTPUT_CHAR('n');
|
||||
}
|
||||
// unprintable characters are shown as codes
|
||||
else
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\\');
|
||||
UnityPrintNumberHex((_U_SINT)*pch, 2);
|
||||
}
|
||||
pch++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
|
||||
{
|
||||
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
|
||||
{
|
||||
UnityPrintNumber(number);
|
||||
}
|
||||
else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
|
||||
{
|
||||
UnityPrintNumberUnsigned((_U_UINT)number);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityPrintNumberHex((_U_UINT)number, (style & 0x000F) << 1);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
/// basically do an itoa using as little ram as possible
|
||||
void UnityPrintNumber(const _U_SINT number_to_print)
|
||||
{
|
||||
_U_SINT divisor = 1;
|
||||
_U_SINT next_divisor;
|
||||
_U_SINT number = number_to_print;
|
||||
|
||||
if (number < 0)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('-');
|
||||
number = -number;
|
||||
}
|
||||
|
||||
// figure out initial divisor
|
||||
while (number / divisor > 9)
|
||||
{
|
||||
next_divisor = divisor * 10;
|
||||
if (next_divisor > divisor)
|
||||
divisor = next_divisor;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
// now mod and print, then divide divisor
|
||||
do
|
||||
{
|
||||
UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
|
||||
divisor /= 10;
|
||||
}
|
||||
while (divisor > 0);
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
/// basically do an itoa using as little ram as possible
|
||||
void UnityPrintNumberUnsigned(const _U_UINT number)
|
||||
{
|
||||
_U_UINT divisor = 1;
|
||||
_U_UINT next_divisor;
|
||||
|
||||
// figure out initial divisor
|
||||
while (number / divisor > 9)
|
||||
{
|
||||
next_divisor = divisor * 10;
|
||||
if (next_divisor > divisor)
|
||||
divisor = next_divisor;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
// now mod and print, then divide divisor
|
||||
do
|
||||
{
|
||||
UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
|
||||
divisor /= 10;
|
||||
}
|
||||
while (divisor > 0);
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
|
||||
{
|
||||
_U_UINT nibble;
|
||||
char nibbles = nibbles_to_print;
|
||||
UNITY_OUTPUT_CHAR('0');
|
||||
UNITY_OUTPUT_CHAR('x');
|
||||
|
||||
while (nibbles > 0)
|
||||
{
|
||||
nibble = (number >> (--nibbles << 2)) & 0x0000000F;
|
||||
if (nibble <= 9)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR((char)('0' + nibble));
|
||||
}
|
||||
else
|
||||
{
|
||||
UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
|
||||
{
|
||||
_U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
|
||||
_US32 i;
|
||||
|
||||
for (i = 0; i < UNITY_INT_WIDTH; i++)
|
||||
{
|
||||
if (current_bit & mask)
|
||||
{
|
||||
if (current_bit & number)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('1');
|
||||
}
|
||||
else
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('0');
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('X');
|
||||
}
|
||||
current_bit = current_bit >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
void UnityPrintFloat(_UF number)
|
||||
{
|
||||
char TempBuffer[32];
|
||||
sprintf(TempBuffer, "%.6f", number);
|
||||
UnityPrint(TempBuffer);
|
||||
}
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UnityPrint(file);
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
UnityPrintNumber(line);
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
UnityPrint(Unity.CurrentTestName);
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UnityTestResultsBegin(Unity.TestFile, line);
|
||||
UnityPrint("FAIL:");
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityConcludeTest(void)
|
||||
{
|
||||
if (Unity.CurrentTestIgnored)
|
||||
{
|
||||
Unity.TestIgnores++;
|
||||
}
|
||||
else if (!Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
|
||||
UnityPrint("PASS");
|
||||
UNITY_PRINT_EOL;
|
||||
}
|
||||
else
|
||||
{
|
||||
Unity.TestFailures++;
|
||||
}
|
||||
|
||||
Unity.CurrentTestFailed = 0;
|
||||
Unity.CurrentTestIgnored = 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAddMsgIfSpecified(const char* msg)
|
||||
{
|
||||
if (msg)
|
||||
{
|
||||
UnityPrint(UnityStrSpacer);
|
||||
UnityPrint(msg);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
|
||||
{
|
||||
UnityPrint(UnityStrExpected);
|
||||
if (expected != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\'');
|
||||
UnityPrint(expected);
|
||||
UNITY_OUTPUT_CHAR('\'');
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityPrint(UnityStrNull);
|
||||
}
|
||||
UnityPrint(UnityStrWas);
|
||||
if (actual != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\'');
|
||||
UnityPrint(actual);
|
||||
UNITY_OUTPUT_CHAR('\'');
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityPrint(UnityStrNull);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// Assertion & Control Helpers
|
||||
//-----------------------------------------------
|
||||
|
||||
int UnityCheckArraysForNull(const void* expected, const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
|
||||
{
|
||||
//return true if they are both NULL
|
||||
if ((expected == NULL) && (actual == NULL))
|
||||
return 1;
|
||||
|
||||
//throw error if just expected is NULL
|
||||
if (expected == NULL)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrNullPointerForExpected);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
//throw error if just actual is NULL
|
||||
if (actual == NULL)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrNullPointerForActual);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
//return false if neither is NULL
|
||||
return 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// Assertion Functions
|
||||
//-----------------------------------------------
|
||||
|
||||
void UnityAssertBits(const _U_SINT mask,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if ((mask & expected) != (mask & actual))
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintMask(mask, expected);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintMask(mask, actual);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualNumber(const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (expected != actual)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(expected, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(actual, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualIntArray(const _U_SINT* expected,
|
||||
const _U_SINT* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style)
|
||||
{
|
||||
_UU32 elements = num_elements;
|
||||
const _US8* ptr_exp = (_US8*)expected;
|
||||
const _US8* ptr_act = (_US8*)actual;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (elements == 0)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
switch(style)
|
||||
{
|
||||
case UNITY_DISPLAY_STYLE_HEX8:
|
||||
case UNITY_DISPLAY_STYLE_INT8:
|
||||
case UNITY_DISPLAY_STYLE_UINT8:
|
||||
while (elements--)
|
||||
{
|
||||
if (*ptr_exp != *ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 1;
|
||||
ptr_act += 1;
|
||||
}
|
||||
break;
|
||||
case UNITY_DISPLAY_STYLE_HEX16:
|
||||
case UNITY_DISPLAY_STYLE_INT16:
|
||||
case UNITY_DISPLAY_STYLE_UINT16:
|
||||
while (elements--)
|
||||
{
|
||||
if (*(_US16*)ptr_exp != *(_US16*)ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*(_US16*)ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*(_US16*)ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 2;
|
||||
ptr_act += 2;
|
||||
}
|
||||
break;
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
case UNITY_DISPLAY_STYLE_HEX64:
|
||||
case UNITY_DISPLAY_STYLE_INT64:
|
||||
case UNITY_DISPLAY_STYLE_UINT64:
|
||||
while (elements--)
|
||||
{
|
||||
if (*(_US64*)ptr_exp != *(_US64*)ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*(_US64*)ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*(_US64*)ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 8;
|
||||
ptr_act += 8;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
while (elements--)
|
||||
{
|
||||
if (*(_US32*)ptr_exp != *(_US32*)ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*(_US32*)ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*(_US32*)ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 4;
|
||||
ptr_act += 4;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
#ifndef UNITY_EXCLUDE_FLOAT
|
||||
void UnityAssertEqualFloatArray(const _UF* expected,
|
||||
const _UF* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UU32 elements = num_elements;
|
||||
const _UF* ptr_expected = expected;
|
||||
const _UF* ptr_actual = actual;
|
||||
_UF diff, tol;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (elements == 0)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
while (elements--)
|
||||
{
|
||||
diff = *ptr_expected - *ptr_actual;
|
||||
if (diff < 0.0)
|
||||
diff = 0.0 - diff;
|
||||
tol = UNITY_FLOAT_PRECISION * *ptr_expected;
|
||||
if (tol < 0.0)
|
||||
tol = 0.0 - tol;
|
||||
if (diff > tol)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintFloat(*ptr_expected);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintFloat(*ptr_actual);
|
||||
#else
|
||||
UnityPrint(UnityStrDelta);
|
||||
#endif
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_expected++;
|
||||
ptr_actual++;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertFloatsWithin(const _UF delta,
|
||||
const _UF expected,
|
||||
const _UF actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UF diff = actual - expected;
|
||||
_UF pos_delta = delta;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (diff < 0)
|
||||
{
|
||||
diff = 0.0f - diff;
|
||||
}
|
||||
if (pos_delta < 0)
|
||||
{
|
||||
pos_delta = 0.0f - pos_delta;
|
||||
}
|
||||
|
||||
if (pos_delta < diff)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintFloat(expected);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintFloat(actual);
|
||||
#else
|
||||
UnityPrint(UnityStrDelta);
|
||||
#endif
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertNumbersWithin( const _U_SINT delta,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
|
||||
{
|
||||
if (actual > expected)
|
||||
Unity.CurrentTestFailed = ((actual - expected) > delta);
|
||||
else
|
||||
Unity.CurrentTestFailed = ((expected - actual) > delta);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((_U_UINT)actual > (_U_UINT)expected)
|
||||
Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta);
|
||||
else
|
||||
Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta);
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrDelta);
|
||||
UnityPrintNumberByStyle(delta, style);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(expected, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(actual, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualString(const char* expected,
|
||||
const char* actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UU32 i;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
// if both pointers not null compare the strings
|
||||
if (expected && actual)
|
||||
{
|
||||
for (i = 0; expected[i] || actual[i]; i++)
|
||||
{
|
||||
if (expected[i] != actual[i])
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // handle case of one pointers being null (if both null, test should pass)
|
||||
if (expected != actual)
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrintExpectedAndActualStrings(expected, actual);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualStringArray( const char** expected,
|
||||
const char** actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UU32 i, j = 0;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
// if no elements, it's an error
|
||||
if (num_elements == 0)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
do
|
||||
{
|
||||
// if both pointers not null compare the strings
|
||||
if (expected[j] && actual[j])
|
||||
{
|
||||
for (i = 0; expected[j][i] || actual[j][i]; i++)
|
||||
{
|
||||
if (expected[j][i] != actual[j][i])
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // handle case of one pointers being null (if both null, test should pass)
|
||||
if (expected[j] != actual[j])
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
if (num_elements > 1)
|
||||
{
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - j - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
}
|
||||
UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
} while (++j < num_elements);
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualMemory( const void* expected,
|
||||
const void* actual,
|
||||
_UU32 length,
|
||||
_UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
unsigned char* expected_ptr = (unsigned char*)expected;
|
||||
unsigned char* actual_ptr = (unsigned char*)actual;
|
||||
_UU32 elements = num_elements;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if ((elements == 0) || (length == 0))
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
while (elements--)
|
||||
{
|
||||
if (memcmp((const void*)expected_ptr, (const void*)actual_ptr, length) != 0)
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
break;
|
||||
}
|
||||
expected_ptr += length;
|
||||
actual_ptr += length;
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
if (num_elements > 1)
|
||||
{
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
}
|
||||
UnityPrint(UnityStrMemory);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// Control Functions
|
||||
//-----------------------------------------------
|
||||
|
||||
void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
UnityTestResultsBegin(Unity.TestFile, line);
|
||||
UnityPrint("FAIL");
|
||||
if (msg != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
if (msg[0] != ' ')
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(' ');
|
||||
}
|
||||
UnityPrint(msg);
|
||||
}
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
UnityTestResultsBegin(Unity.TestFile, line);
|
||||
UnityPrint("IGNORE");
|
||||
if (msg != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
UNITY_OUTPUT_CHAR(' ');
|
||||
UnityPrint(msg);
|
||||
}
|
||||
UNITY_IGNORE_AND_BAIL;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void setUp(void);
|
||||
void tearDown(void);
|
||||
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
|
||||
{
|
||||
Unity.CurrentTestName = FuncName;
|
||||
Unity.CurrentTestLineNumber = FuncLineNum;
|
||||
Unity.NumberOfTests++;
|
||||
if (TEST_PROTECT())
|
||||
{
|
||||
setUp();
|
||||
Func();
|
||||
}
|
||||
if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
|
||||
{
|
||||
tearDown();
|
||||
}
|
||||
UnityConcludeTest();
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityBegin(void)
|
||||
{
|
||||
Unity.NumberOfTests = 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
int UnityEnd(void)
|
||||
{
|
||||
UnityPrint("-----------------------");
|
||||
UNITY_PRINT_EOL;
|
||||
UnityPrintNumber(Unity.NumberOfTests);
|
||||
UnityPrint(" Tests ");
|
||||
UnityPrintNumber(Unity.TestFailures);
|
||||
UnityPrint(" Failures ");
|
||||
UnityPrintNumber(Unity.TestIgnores);
|
||||
UnityPrint(" Ignored");
|
||||
UNITY_PRINT_EOL;
|
||||
if (Unity.TestFailures == 0U)
|
||||
{
|
||||
UnityPrint("OK");
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityPrint("FAIL");
|
||||
}
|
||||
UNITY_PRINT_EOL;
|
||||
return Unity.TestFailures;
|
||||
}
|
||||
209
C/C2/Unity/unity.h
Normal file
209
C/C2/Unity/unity.h
Normal file
@@ -0,0 +1,209 @@
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_FRAMEWORK_H
|
||||
#define UNITY_FRAMEWORK_H
|
||||
|
||||
#define UNITY
|
||||
|
||||
#include "unity_internals.h"
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Configuration Options
|
||||
//-------------------------------------------------------
|
||||
|
||||
// Integers
|
||||
// - Unity assumes 32 bit integers by default
|
||||
// - If your compiler treats ints of a different size, define UNITY_INT_WIDTH
|
||||
|
||||
// Floats
|
||||
// - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
|
||||
// - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
|
||||
// - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
|
||||
// - define UNITY_FLOAT_VERBOSE to print floating point values in errors (uses sprintf)
|
||||
|
||||
// Output
|
||||
// - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired
|
||||
|
||||
// Optimization
|
||||
// - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge
|
||||
// - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Running Macros
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
|
||||
|
||||
#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
|
||||
|
||||
#ifndef RUN_TEST
|
||||
#define RUN_TEST(func, line_num) UnityDefaultTestRun(func, #func, line_num)
|
||||
#endif
|
||||
|
||||
#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
|
||||
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
|
||||
|
||||
#define TEST_CASE(...)
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Basic Fail and Ignore
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, message)
|
||||
#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL)
|
||||
#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, message)
|
||||
#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL)
|
||||
#define TEST_ONLY()
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts (simple)
|
||||
//-------------------------------------------------------
|
||||
|
||||
//Boolean
|
||||
#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE")
|
||||
#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE")
|
||||
#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE")
|
||||
#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE")
|
||||
#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL")
|
||||
#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
|
||||
|
||||
//Integers (of all sizes)
|
||||
#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
|
||||
#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, NULL)
|
||||
|
||||
//Integer Ranges (of all sizes)
|
||||
#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
|
||||
//Structs and Strings
|
||||
#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, NULL)
|
||||
|
||||
//Arrays
|
||||
#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, NULL)
|
||||
|
||||
//Floating Point (If Enabled)
|
||||
#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts (with additional messages)
|
||||
//-------------------------------------------------------
|
||||
|
||||
//Boolean
|
||||
#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
|
||||
#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
|
||||
#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
|
||||
#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
|
||||
#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, message)
|
||||
#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, message)
|
||||
|
||||
//Integers (of all sizes)
|
||||
#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, message)
|
||||
|
||||
//Integer Ranges (of all sizes)
|
||||
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
|
||||
//Structs and Strings
|
||||
#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, message)
|
||||
|
||||
//Arrays
|
||||
#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, message)
|
||||
|
||||
//Floating Point (If Enabled)
|
||||
#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#endif
|
||||
356
C/C2/Unity/unity_internals.h
Normal file
356
C/C2/Unity/unity_internals.h
Normal file
@@ -0,0 +1,356 @@
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_INTERNALS_H
|
||||
#define UNITY_INTERNALS_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include <setjmp.h>
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Int Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_INT_WIDTH
|
||||
#define UNITY_INT_WIDTH (32)
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_LONG_WIDTH
|
||||
#define UNITY_LONG_WIDTH (32)
|
||||
#endif
|
||||
|
||||
#if (UNITY_INT_WIDTH == 32)
|
||||
typedef unsigned char _UU8;
|
||||
typedef unsigned short _UU16;
|
||||
typedef unsigned int _UU32;
|
||||
typedef signed char _US8;
|
||||
typedef signed short _US16;
|
||||
typedef signed int _US32;
|
||||
#elif (UNITY_INT_WIDTH == 16)
|
||||
typedef unsigned char _UU8;
|
||||
typedef unsigned int _UU16;
|
||||
typedef unsigned long _UU32;
|
||||
typedef signed char _US8;
|
||||
typedef signed int _US16;
|
||||
typedef signed long _US32;
|
||||
#else
|
||||
#error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// 64-bit Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_SUPPORT_64
|
||||
|
||||
//No 64-bit Support
|
||||
typedef _UU32 _U_UINT;
|
||||
typedef _US32 _U_SINT;
|
||||
|
||||
#else
|
||||
|
||||
//64-bit Support
|
||||
#if (UNITY_LONG_WIDTH == 32)
|
||||
typedef unsigned long long _UU64;
|
||||
typedef signed long long _US64;
|
||||
#elif (UNITY_LONG_WIDTH == 64)
|
||||
typedef unsigned long _UU64;
|
||||
typedef signed long _US64;
|
||||
#else
|
||||
#error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
|
||||
#endif
|
||||
typedef _UU64 _U_UINT;
|
||||
typedef _US64 _U_SINT;
|
||||
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Pointer Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_POINTER_WIDTH
|
||||
#define UNITY_POINTER_WIDTH (32)
|
||||
#endif
|
||||
|
||||
#if (UNITY_POINTER_WIDTH == 32)
|
||||
typedef _UU32 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
|
||||
#elif (UNITY_POINTER_WIDTH == 64)
|
||||
typedef _UU64 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
|
||||
#elif (UNITY_POINTER_WIDTH == 16)
|
||||
typedef _UU16 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
|
||||
#else
|
||||
#error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Float Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifdef UNITY_EXCLUDE_FLOAT
|
||||
|
||||
//No Floating Point Support
|
||||
#undef UNITY_FLOAT_PRECISION
|
||||
#undef UNITY_FLOAT_TYPE
|
||||
#undef UNITY_FLOAT_VERBOSE
|
||||
|
||||
#else
|
||||
|
||||
//Floating Point Support
|
||||
#ifndef UNITY_FLOAT_PRECISION
|
||||
#define UNITY_FLOAT_PRECISION (0.00001f)
|
||||
#endif
|
||||
#ifndef UNITY_FLOAT_TYPE
|
||||
#define UNITY_FLOAT_TYPE float
|
||||
#endif
|
||||
typedef UNITY_FLOAT_TYPE _UF;
|
||||
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Output Method
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_OUTPUT_CHAR
|
||||
//Default to using putchar, which is defined in stdio.h above
|
||||
#define UNITY_OUTPUT_CHAR(a) putchar(a)
|
||||
#else
|
||||
//If defined as something else, make sure we declare it here so it's ready for use
|
||||
extern int UNITY_OUTPUT_CHAR(int);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Footprint
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_LINE_TYPE
|
||||
#define UNITY_LINE_TYPE unsigned short
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_COUNTER_TYPE
|
||||
#define UNITY_COUNTER_TYPE unsigned short
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Internal Structs Needed
|
||||
//-------------------------------------------------------
|
||||
|
||||
typedef void (*UnityTestFunction)(void);
|
||||
|
||||
#define UNITY_DISPLAY_RANGE_INT (0x10)
|
||||
#define UNITY_DISPLAY_RANGE_UINT (0x20)
|
||||
#define UNITY_DISPLAY_RANGE_HEX (0x40)
|
||||
#define UNITY_DISPLAY_RANGE_AUTO (0x80)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
UNITY_DISPLAY_STYLE_INT = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
|
||||
UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
|
||||
UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_UINT = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
|
||||
UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
|
||||
UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
|
||||
UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
|
||||
UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
|
||||
#endif
|
||||
} UNITY_DISPLAY_STYLE_T;
|
||||
|
||||
struct _Unity
|
||||
{
|
||||
const char* TestFile;
|
||||
const char* CurrentTestName;
|
||||
_UU32 CurrentTestLineNumber;
|
||||
UNITY_COUNTER_TYPE NumberOfTests;
|
||||
UNITY_COUNTER_TYPE TestFailures;
|
||||
UNITY_COUNTER_TYPE TestIgnores;
|
||||
UNITY_COUNTER_TYPE CurrentTestFailed;
|
||||
UNITY_COUNTER_TYPE CurrentTestIgnored;
|
||||
jmp_buf AbortFrame;
|
||||
};
|
||||
|
||||
extern struct _Unity Unity;
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Suite Management
|
||||
//-------------------------------------------------------
|
||||
|
||||
void UnityBegin(void);
|
||||
int UnityEnd(void);
|
||||
|
||||
void UnityConcludeTest(void);
|
||||
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Output
|
||||
//-------------------------------------------------------
|
||||
|
||||
void UnityPrint(const char* string);
|
||||
void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
|
||||
void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
|
||||
void UnityPrintNumber(const _U_SINT number);
|
||||
void UnityPrintNumberUnsigned(const _U_UINT number);
|
||||
void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
|
||||
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
void UnityPrintFloat(const _UF number);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Assertion Fuctions
|
||||
//-------------------------------------------------------
|
||||
// Use the macros below this section instead of calling
|
||||
// these directly. The macros have a consistent naming
|
||||
// convention and will pull in file and line information
|
||||
// for you.
|
||||
|
||||
void UnityAssertEqualNumber(const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityAssertEqualIntArray(const _U_SINT* expected,
|
||||
const _U_SINT* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityAssertBits(const _U_SINT mask,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualString(const char* expected,
|
||||
const char* actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualStringArray( const char** expected,
|
||||
const char** actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualMemory( const void* expected,
|
||||
const void* actual,
|
||||
const _UU32 length,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertNumbersWithin(const _U_SINT delta,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityFail(const char* message, const UNITY_LINE_TYPE line);
|
||||
|
||||
void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
|
||||
|
||||
#ifndef UNITY_EXCLUDE_FLOAT
|
||||
void UnityAssertFloatsWithin(const _UF delta,
|
||||
const _UF expected,
|
||||
const _UF actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualFloatArray(const _UF* expected,
|
||||
const _UF* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Basic Fail and Ignore
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)line);
|
||||
#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line);
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);}
|
||||
#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)line, message)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_EXCLUDE_FLOAT
|
||||
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
|
||||
#else
|
||||
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
97
C/C2/Unity/unity_test_module.c
Normal file
97
C/C2/Unity/unity_test_module.c
Normal file
@@ -0,0 +1,97 @@
|
||||
#include "unity_test_module.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include "unity.h"
|
||||
|
||||
void (*unity_setUp_ptr)(void) = NULL;
|
||||
void (*unit_tearDown_ptr)(void) = NULL;
|
||||
|
||||
#ifdef UNITY_USE_MODULE_SETUP_TEARDOWN
|
||||
|
||||
void setUp()
|
||||
{
|
||||
if(unity_setUp_ptr != NULL) unity_setUp_ptr();
|
||||
}
|
||||
|
||||
void tearDown()
|
||||
{
|
||||
if(unit_tearDown_ptr != NULL) unit_tearDown_ptr();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void UnityRegisterSetupTearDown( void(*setUp)(void), void(*tearDown)(void) )
|
||||
{
|
||||
unity_setUp_ptr = setUp;
|
||||
unit_tearDown_ptr = tearDown;
|
||||
}
|
||||
|
||||
void UnityUnregisterSetupTearDown(void)
|
||||
{
|
||||
unity_setUp_ptr = NULL;
|
||||
unit_tearDown_ptr = NULL;
|
||||
}
|
||||
|
||||
UnityTestModule* UnityTestModuleFind(
|
||||
UnityTestModule* modules,
|
||||
size_t number_of_modules,
|
||||
char* wantedModule)
|
||||
{
|
||||
for(size_t i = 0; i < number_of_modules; i++) {
|
||||
if(strcmp(wantedModule, modules[i].name) == 0) {
|
||||
return &modules[i];
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void UnityTestModuleRunRequestedModules(
|
||||
int number_of_requested_modules,
|
||||
char* requested_modules_names[],
|
||||
UnityTestModule* allModules,
|
||||
size_t number_of_modules )
|
||||
{
|
||||
for(int i = 0; i < number_of_requested_modules; i++)
|
||||
{
|
||||
UnityTestModule* module = UnityTestModuleFind(allModules,
|
||||
number_of_modules, requested_modules_names[i]);
|
||||
|
||||
if(module != NULL)
|
||||
{
|
||||
module->run_tests();
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Ignoring: could not find requested module: %s\n",
|
||||
requested_modules_names[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int UnityTestModuleRun(
|
||||
int argc,
|
||||
char * argv[],
|
||||
UnityTestModule* allModules,
|
||||
size_t number_of_modules)
|
||||
{
|
||||
UnityBegin();
|
||||
|
||||
bool moduleRequests = (argc > 1);
|
||||
|
||||
if(moduleRequests)
|
||||
{
|
||||
UnityTestModuleRunRequestedModules(argc-1, &argv[1],
|
||||
allModules, number_of_modules);
|
||||
}
|
||||
else
|
||||
{
|
||||
for(int i = 0; i < number_of_modules; i++)
|
||||
{
|
||||
allModules[i].run_tests();
|
||||
}
|
||||
}
|
||||
|
||||
return UnityEnd();
|
||||
}
|
||||
31
C/C2/Unity/unity_test_module.h
Normal file
31
C/C2/Unity/unity_test_module.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#ifndef UNITY_TEST_MODULE_H
|
||||
#define UNITY_TEST_MODULE_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
typedef struct {
|
||||
char name[24];
|
||||
void(*run_tests)(void);
|
||||
} UnityTestModule;
|
||||
|
||||
void UnityRegisterSetupTearDown( void(*setUp)(void), void(*tearDown)(void) );
|
||||
void UnityUnregisterSetupTearDown(void);
|
||||
|
||||
UnityTestModule* UnityTestModuleFind(
|
||||
UnityTestModule* modules,
|
||||
size_t number_of_modules,
|
||||
char* wantedModule);
|
||||
|
||||
void UnityTestModuleRunRequestedModules(
|
||||
int number_of_requested_modules,
|
||||
char* requested_modules_names[],
|
||||
UnityTestModule* allModules,
|
||||
size_t number_of_modules );
|
||||
|
||||
int UnityTestModuleRun(
|
||||
int argc,
|
||||
char * argv[],
|
||||
UnityTestModule* allModules,
|
||||
size_t number_of_modules);
|
||||
|
||||
#endif
|
||||
BIN
C/C2/assignment.pdf
Normal file
BIN
C/C2/assignment.pdf
Normal file
Binary file not shown.
BIN
C/C2/build/main
Executable file
BIN
C/C2/build/main
Executable file
Binary file not shown.
BIN
C/C2/build/main_test
Normal file
BIN
C/C2/build/main_test
Normal file
Binary file not shown.
160
C/C2/product/main.c
Normal file
160
C/C2/product/main.c
Normal file
@@ -0,0 +1,160 @@
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "administration.h"
|
||||
#include "animal.h"
|
||||
#include "terminal_io.h"
|
||||
#include "file_element.h"
|
||||
|
||||
|
||||
static void addTestData(Animal* animals, size_t* nrAnimals)
|
||||
{
|
||||
Animal a1 = { 1, Dog, Male, 12, { 1, 2, 3 } };
|
||||
Animal a2 = { 2, Cat, Female, 4, { 4, 3, 2 } };
|
||||
Animal a3 = { 3, Parrot, Male, 40, { 8, 9, 10 } };
|
||||
Animal a4 = { 4, Dog, Female, 1, { 1, 1, 100 } };
|
||||
Animal a5 = { 5, GuineaPig, Male, 3, { 3, 4, 1 } };
|
||||
|
||||
animals[(*nrAnimals)++] = a1;
|
||||
animals[(*nrAnimals)++] = a2;
|
||||
animals[(*nrAnimals)++] = a3;
|
||||
animals[(*nrAnimals)++] = a4;
|
||||
animals[(*nrAnimals)++] = a5;
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
const size_t MaxNrAnimals = 20;
|
||||
Animal animals[MaxNrAnimals];
|
||||
size_t nrAnimals = 0;
|
||||
MenuOptions choice = MO_SHOW_ANIMALS;
|
||||
|
||||
addTestData(animals, &nrAnimals);
|
||||
|
||||
printf("PRC assignment 'Animal Shelter'\n"
|
||||
"-------------------------------------------");
|
||||
|
||||
if (argc != 1)
|
||||
{
|
||||
fprintf(stderr, "%s: argc=%d\n", argv[0], argc);
|
||||
}
|
||||
|
||||
while (choice != MO_QUIT)
|
||||
{
|
||||
printf("\n\nMENU\n====\n\n");
|
||||
choice = getMenuChoice();
|
||||
|
||||
switch (choice)
|
||||
{
|
||||
case MO_SHOW_ANIMALS:
|
||||
printAnimals(animals, nrAnimals);
|
||||
break;
|
||||
case MO_ADD_ANIMAL:
|
||||
{
|
||||
Animal newAnimal;
|
||||
newAnimal.Id = getInt("Enter animal ID: ");
|
||||
newAnimal.Species = (Species)getLimitedInt("Enter species: ", SpeciesNames, sizeof(SpeciesNames) / sizeof(SpeciesNames[0]));
|
||||
newAnimal.Sex = (Sex)getLimitedInt("Enter sex: ", SexNames, sizeof(SexNames) / sizeof(SexNames[0]));
|
||||
newAnimal.Age = getInt("Enter age: ");
|
||||
newAnimal.DateFound = getDate("Enter date found: ");
|
||||
if (addAnimal(&newAnimal, animals, MaxNrAnimals, nrAnimals, &nrAnimals) == 0)
|
||||
{
|
||||
printf("Animal added successfully.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Failed to add animal.\n");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MO_REMOVE_ANIMAL:
|
||||
{
|
||||
int animalId = getInt("Enter animal ID to remove: ");
|
||||
size_t newNrAnimals;
|
||||
if (removeAnimal(animalId, animals, nrAnimals, &newNrAnimals) >= 0)
|
||||
{
|
||||
nrAnimals = newNrAnimals;
|
||||
printf("Animal removed successfully.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Failed to remove animal.\n");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MO_SORT_ANIMALS_BY_AGE:
|
||||
if (sortAnimalsByAge(animals, nrAnimals) == 0)
|
||||
{
|
||||
printf("Animals sorted by age successfully.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Failed to sort animals by age.\n");
|
||||
}
|
||||
break;
|
||||
case MO_SORT_ANIMALS_BY_YEAR_FOUND:
|
||||
if (sortAnimalsByYearFound(animals, nrAnimals) == 0)
|
||||
{
|
||||
printf("Animals sorted by year found successfully.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Failed to sort animals by year found.\n");
|
||||
}
|
||||
break;
|
||||
case MO_SORT_ANIMALS_BY_SEX:
|
||||
if (sortAnimalsBySex(animals, nrAnimals) == 0)
|
||||
{
|
||||
printf("Animals sorted by sex successfully.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Failed to sort animals by sex.\n");
|
||||
}
|
||||
break;
|
||||
case MO_FIND_ANIMAL:
|
||||
{
|
||||
int animalId = getInt("Enter animal ID to find: ");
|
||||
Animal foundAnimal;
|
||||
if (findAnimalById(animalId, animals, nrAnimals, &foundAnimal) == 1)
|
||||
{
|
||||
printf("Animal found:\n");
|
||||
printAnimals(&foundAnimal, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Animal not found.\n");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MO_SAVE:
|
||||
if (writeAnimals("animals.dat", animals, nrAnimals) == 0)
|
||||
{
|
||||
printf("Animals saved to disk successfully.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Failed to save animals to disk.\n");
|
||||
}
|
||||
break;
|
||||
case MO_LOAD:
|
||||
if (readAnimals("animals.dat", animals, MaxNrAnimals) >= 0)
|
||||
{
|
||||
printf("Animals loaded from disk successfully.\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Failed to load animals from disk.\n");
|
||||
}
|
||||
break;
|
||||
case MO_QUIT:
|
||||
break;
|
||||
default:
|
||||
printf("ERROR: invalid choice: %d\n", choice);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
98
C/C2/product/terminal_io.c
Normal file
98
C/C2/product/terminal_io.c
Normal file
@@ -0,0 +1,98 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "terminal_io.h"
|
||||
|
||||
#define MAX_STRLEN 80
|
||||
|
||||
static const char* SpeciesNames[] = { "Cat", "Dog", "Guinea pig", "Parrot" };
|
||||
|
||||
static const char* SexNames[] = { "Male", "Female" };
|
||||
|
||||
|
||||
static const char* MenuStrings[] = {
|
||||
"Show animals",
|
||||
"Add animal",
|
||||
"Remove animal",
|
||||
"Sort animals by age",
|
||||
"Sort animals by year found",
|
||||
"Sort animals by sex",
|
||||
"Find animal",
|
||||
"Load administration from disk",
|
||||
"Save administration to disk",
|
||||
"Quit"
|
||||
};
|
||||
static const size_t NrMenuStrings =
|
||||
sizeof(MenuStrings) / sizeof(MenuStrings[0]);
|
||||
|
||||
int getInt(const char* message)
|
||||
{
|
||||
char line[MAX_STRLEN];
|
||||
char* result = NULL;
|
||||
int value = -1;
|
||||
|
||||
printf("%s", message);
|
||||
result = fgets(line, sizeof(line), stdin);
|
||||
if (result != NULL)
|
||||
{
|
||||
sscanf(result, "%d", &value);
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
int getLimitedInt(const char* message, const char* items[], int nrItems)
|
||||
{
|
||||
int choice = -1;
|
||||
do
|
||||
{
|
||||
for (int i = 0; i < nrItems; i++)
|
||||
{
|
||||
printf(" [%d] %s\n", i, items[i]);
|
||||
}
|
||||
choice = getInt(message);
|
||||
} while (choice < 0 || choice >= nrItems);
|
||||
|
||||
return choice;
|
||||
}
|
||||
|
||||
MenuOptions getMenuChoice(void)
|
||||
{
|
||||
return (MenuOptions)getLimitedInt("choice: ", MenuStrings, NrMenuStrings);
|
||||
}
|
||||
|
||||
Date getDate(const char* message)
|
||||
{
|
||||
Date temp = { 0, 0, 0 };
|
||||
printf("%s", message);
|
||||
temp.Day = getInt(" enter day: ");
|
||||
temp.Month = getInt(" enter month: ");
|
||||
temp.Year = getInt(" enter year: ");
|
||||
return temp;
|
||||
}
|
||||
|
||||
void printAnimals(const Animal* animals, int nrAnimals)
|
||||
{
|
||||
if (animals != NULL)
|
||||
{
|
||||
if (nrAnimals <= 0)
|
||||
{
|
||||
printf("\nAnimal array is empty, or nrAnimals is less than 0\n\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < nrAnimals; i++)
|
||||
{
|
||||
printf("\nAnimal %d:\n", i + 1);
|
||||
printf("Id: %d\n", animals[i].Id);
|
||||
printf("Species: %s\n", SpeciesNames[animals[i].Species]);
|
||||
printf("Sex: %s\n", SexNames[animals[i].Sex]);
|
||||
printf("Age: %d\n", animals[i].Age);
|
||||
printf("Animal was found:\n");
|
||||
printf(" at date: %02d-%02d-%02d\n",
|
||||
animals[i].DateFound.Day, animals[i].DateFound.Month,
|
||||
animals[i].DateFound.Year);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
25
C/C2/product/terminal_io.h
Normal file
25
C/C2/product/terminal_io.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#ifndef TERMINAL_IO_H
|
||||
#define TERMINAL_IO_H
|
||||
|
||||
#include "animal.h"
|
||||
|
||||
typedef enum
|
||||
{
|
||||
MO_SHOW_ANIMALS,
|
||||
MO_ADD_ANIMAL,
|
||||
MO_REMOVE_ANIMAL,
|
||||
MO_SORT_ANIMALS_BY_AGE,
|
||||
MO_SORT_ANIMALS_BY_YEAR_FOUND,
|
||||
MO_SORT_ANIMALS_BY_SEX,
|
||||
MO_FIND_ANIMAL,
|
||||
MO_LOAD,
|
||||
MO_SAVE,
|
||||
MO_QUIT
|
||||
} MenuOptions;
|
||||
|
||||
|
||||
MenuOptions getMenuChoice(void);
|
||||
void printAnimals(const Animal* animals, int nrAnimals);
|
||||
//add the missing functions
|
||||
|
||||
#endif
|
||||
22
C/C2/shared/administration.c
Normal file
22
C/C2/shared/administration.c
Normal file
@@ -0,0 +1,22 @@
|
||||
#include "administration.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "animal.h"
|
||||
|
||||
|
||||
int removeAnimal(
|
||||
int animalId, Animal* animalArray,
|
||||
size_t numberOfAnimalsPresent,
|
||||
size_t* newNumberOfAnimalsPresent)
|
||||
{
|
||||
//add implementation
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
// To do : add the missing functions
|
||||
|
||||
|
||||
56
C/C2/shared/administration.h
Normal file
56
C/C2/shared/administration.h
Normal file
@@ -0,0 +1,56 @@
|
||||
#ifndef ADMINISTRATION_H
|
||||
#define ADMINISTRATION_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#include "animal.h"
|
||||
|
||||
|
||||
/* pre : animalArrayLength must be greater than numberOfAnimalsPresent
|
||||
* post : animalArray is updated with the information from animalPtr, the
|
||||
* updated number of animals is passed in newNumberOfAnimalsPresent returns: 0
|
||||
* on success or -1 if an error occurs
|
||||
*/
|
||||
int addAnimal(
|
||||
const Animal* animalPtr, Animal* animalArray,
|
||||
size_t animalArrayLength, size_t numberOfAnimalsPresent,
|
||||
size_t* newNumberOfAnimalsPresent);
|
||||
|
||||
/* pre :
|
||||
* post : All animals with id 'animalId' are removed from AnimalArray, the
|
||||
* updated number of animals is passed in newNumberOfAnimalsPresent returns: The
|
||||
* number of removed animals, 0 if no animals removed or -1 if an error occurs
|
||||
*/
|
||||
int removeAnimal(
|
||||
int animalId, Animal* animalArray,
|
||||
size_t numberOfAnimalsPresent,
|
||||
size_t* newNumberOfAnimalsPresent);
|
||||
|
||||
/* pre :
|
||||
* post : The first animal from animalArray with id 'animalId' is copied into
|
||||
* animalPtr returns: 1 on success, 0 if not found or -1 if an error occurs
|
||||
*/
|
||||
int findAnimalById(
|
||||
int animalId, const Animal* animalArray,
|
||||
size_t numberOfAnimalsPresent, Animal* animalPtr);
|
||||
|
||||
/* pre :
|
||||
* post : All animals in animalArray are sorted by age
|
||||
* returns: 0 on success or -1 if an error occurs
|
||||
*/
|
||||
int sortAnimalsByAge(Animal* animalArray, size_t numberOfAnimalsPresent);
|
||||
|
||||
/* pre :
|
||||
* post : All animals in animalArray are sorted by the year in which they were
|
||||
* found returns: 0 on success or -1 if an error occurs
|
||||
*/
|
||||
int sortAnimalsByYearFound(
|
||||
Animal* animalArray, size_t numberOfAnimalsPresent);
|
||||
|
||||
/* pre :
|
||||
* post : All animals in animalArray are sorted: first female animals and then
|
||||
* male animals returns: 0 on success or -1 if an error occurs
|
||||
*/
|
||||
int sortAnimalsBySex(Animal* animalArray, size_t numberOfAnimalsPresent);
|
||||
|
||||
#endif
|
||||
33
C/C2/shared/animal.h
Normal file
33
C/C2/shared/animal.h
Normal file
@@ -0,0 +1,33 @@
|
||||
#ifndef ANIMAL_H
|
||||
#define ANIMAL_H
|
||||
|
||||
typedef enum {
|
||||
Cat,
|
||||
Dog,
|
||||
GuineaPig,
|
||||
Parrot
|
||||
} Species;
|
||||
|
||||
typedef enum {
|
||||
Male,
|
||||
Female
|
||||
} Sex;
|
||||
|
||||
typedef struct {
|
||||
int Day;
|
||||
int Month;
|
||||
int Year;
|
||||
} Date;
|
||||
|
||||
#define MaxNameLength 25
|
||||
#define MaxLocationLength 100
|
||||
|
||||
typedef struct {
|
||||
int Id;
|
||||
Species Species;
|
||||
Sex Sex;
|
||||
int Age;
|
||||
Date DateFound;
|
||||
} Animal;
|
||||
|
||||
#endif
|
||||
35
C/C2/shared/file_element.c
Normal file
35
C/C2/shared/file_element.c
Normal file
@@ -0,0 +1,35 @@
|
||||
#include "file_element.h"
|
||||
|
||||
|
||||
int readAnimals(const char* filename, Animal* animalPtr, size_t nrAnimals)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int writeAnimals(const char* filename, const Animal* animalPtr, size_t nrAnimals)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int getNrAnimalsInFile(const char* filename, size_t* nrAnimals)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int readAnimalFromFile(
|
||||
const char* filename, size_t filePosition, Animal* animalPtr)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int writeAnimalToFile(
|
||||
const char* filename, size_t filePosition, const Animal* animalPtr)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int renameAnimalInFile(
|
||||
const char* filename, size_t filePosition, const char* animalSurname)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
66
C/C2/shared/file_element.h
Normal file
66
C/C2/shared/file_element.h
Normal file
@@ -0,0 +1,66 @@
|
||||
#ifndef FILE_ELEMENT_H
|
||||
#define FILE_ELEMENT_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#include "animal.h"
|
||||
|
||||
int readAnimals(const char* filename, Animal* animalPtr, size_t nrAnimals);
|
||||
/* pre : n.a.
|
||||
* post : If file contains enough Animals, nrAnimals Animals are read into
|
||||
* animalPtr. If less animals than nrAnimals exist, all animals from
|
||||
* the file are read into animalPtr.
|
||||
* returns: Nr of animals written into animalPtr or -1 if an error occurs
|
||||
*/
|
||||
|
||||
int writeAnimals(const char* filename, const Animal* animalPtr, size_t nrAnimals);
|
||||
/* pre : n.a.
|
||||
* post : nrAnimals animals are written into a new file with data from
|
||||
* animalPtr
|
||||
* returns: On succes: 0, on error (file could not be written, input pointers
|
||||
* are NULL): -1
|
||||
*/
|
||||
|
||||
int getNrAnimalsInFile(const char* filename, size_t* nrAnimals);
|
||||
/* pre : n.a.
|
||||
* post : get number of animals (Animal structures) in the file
|
||||
* returns: on succes: 0, on error: -1
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
int readAnimalFromFile(
|
||||
const char* filename, size_t filePosition, Animal* animalPtr);
|
||||
/* pre : n.a.
|
||||
* post : read the animal on filePosition (first animal is filePosition 0,
|
||||
* second animal is filePosition 1, ...) into animalPtr
|
||||
* returns: On success: 0, on error: -1 (no data available on filePosition,
|
||||
* file could not be read, ...)
|
||||
*/
|
||||
|
||||
int writeAnimalToFile(
|
||||
const char* filename, size_t filePosition, const Animal* animalPtr);
|
||||
/* pre :
|
||||
* post : write the animal in animalPtr to the file at position 'filePosition'
|
||||
* returns: On success: 0, on error: -1
|
||||
*
|
||||
**** note: do not open the file in append mode (a or a+): in append mode you
|
||||
**** ALWAYS write to the end of the file. You cannot open the file in
|
||||
**** write mode either (w or w+), as this will truncate an existing file
|
||||
**** to 0 bytes. You MUST open the file in "r+" mode (means: r+w) and if
|
||||
**** that fails (could mean: file does not exist) retry in "w" mode.
|
||||
*/
|
||||
|
||||
int renameAnimalInFile(
|
||||
const char* filename, size_t filePosition, const char* animalSurname);
|
||||
/* pre :
|
||||
* post : change the animal name on the filePosition in this way:
|
||||
* The new animal name will start with animalSurname, followed
|
||||
* by a space and followed by the original animal name
|
||||
* Example : We have animal called "Max" on filePosition and animalSurname
|
||||
* "Verstappen". The new animal name will be "Verstappen Max".
|
||||
* The renamed animal will be written back to the file.
|
||||
* returns : On success: 0, on error: -1
|
||||
*/
|
||||
|
||||
#endif
|
||||
35
C/C2/test/administration_test.c
Normal file
35
C/C2/test/administration_test.c
Normal file
@@ -0,0 +1,35 @@
|
||||
#include <string.h>
|
||||
|
||||
#include "administration.h"
|
||||
#include "unity.h"
|
||||
#include "unity_test_module.h"
|
||||
|
||||
// I rather dislike keeping line numbers updated, so I made my own macro to ditch the line number
|
||||
#define MY_RUN_TEST(func) RUN_TEST(func, 0)
|
||||
|
||||
void administration_setUp(void)
|
||||
{
|
||||
// This is run before EACH test
|
||||
}
|
||||
|
||||
void administration_tearDown(void)
|
||||
{
|
||||
// This is run after EACH test
|
||||
}
|
||||
|
||||
void test_EmptyTest(void)
|
||||
{
|
||||
TEST_ASSERT_EQUAL(1, 0);
|
||||
}
|
||||
|
||||
//add here your testcases
|
||||
|
||||
void run_administration_tests()
|
||||
{
|
||||
UnityRegisterSetupTearDown(administration_setUp, administration_tearDown);
|
||||
|
||||
MY_RUN_TEST(test_EmptyTest);
|
||||
|
||||
UnityUnregisterSetupTearDown();
|
||||
}
|
||||
|
||||
34
C/C2/test/file_element_test.c
Normal file
34
C/C2/test/file_element_test.c
Normal file
@@ -0,0 +1,34 @@
|
||||
#include <string.h>
|
||||
|
||||
#include "file_element.h"
|
||||
#include "unity.h"
|
||||
#include "unity_test_module.h"
|
||||
|
||||
|
||||
|
||||
// I rather dislike keeping line numbers updated, so I made my own macro to ditch the line number
|
||||
#define MY_RUN_TEST(func) RUN_TEST(func, 0)
|
||||
|
||||
void file_element_setUp(void)
|
||||
{
|
||||
// This is run before EACH test
|
||||
}
|
||||
|
||||
void file_element_tearDown(void)
|
||||
{
|
||||
// This is run after EACH test
|
||||
}
|
||||
|
||||
void test_EmptyTest_file(void)
|
||||
{
|
||||
TEST_ASSERT_EQUAL(1, 0);
|
||||
}
|
||||
|
||||
void run_file_element_tests()
|
||||
{
|
||||
UnityRegisterSetupTearDown( file_element_setUp, file_element_tearDown);
|
||||
|
||||
MY_RUN_TEST(test_EmptyTest_file);
|
||||
|
||||
UnityUnregisterSetupTearDown();
|
||||
}
|
||||
19
C/C2/test/main.c
Normal file
19
C/C2/test/main.c
Normal file
@@ -0,0 +1,19 @@
|
||||
#include "unity_test_module.h"
|
||||
|
||||
|
||||
/* As an alternative for header files we can declare that
|
||||
* the following methos are available 'extern'ally.
|
||||
*/
|
||||
extern void run_administration_tests();
|
||||
extern void run_file_element_tests();
|
||||
|
||||
int main (int argc, char * argv[])
|
||||
{
|
||||
UnityTestModule allModules[] = { { "administration", run_administration_tests} ,
|
||||
{ "file_element", run_file_element_tests}
|
||||
};
|
||||
|
||||
size_t number_of_modules = sizeof(allModules)/sizeof(allModules[0]);
|
||||
|
||||
return UnityTestModuleRun(argc, argv, allModules, number_of_modules);
|
||||
}
|
||||
Reference in New Issue
Block a user