sync
This commit is contained in:
9
C/Adidas/.gitignore
vendored
Normal file
9
C/Adidas/.gitignore
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
encode
|
||||
channel
|
||||
decode
|
||||
encode_test
|
||||
channel_test
|
||||
decode_test
|
||||
a.tmp
|
||||
b.tmp
|
||||
c.tmp
|
||||
BIN
C/Adidas/Adidas-module-design.pptx
Normal file
BIN
C/Adidas/Adidas-module-design.pptx
Normal file
Binary file not shown.
BIN
C/Adidas/Assignment - Adidas.docx
Normal file
BIN
C/Adidas/Assignment - Adidas.docx
Normal file
Binary file not shown.
62
C/Adidas/Makefile
Normal file
62
C/Adidas/Makefile
Normal file
@@ -0,0 +1,62 @@
|
||||
PROD_DIR := ./product
|
||||
SHARED_DIR := ./shared
|
||||
TEST_DIR := ./test
|
||||
UNITY_FOLDER :=./Unity
|
||||
BUILD_DIR :=./build
|
||||
|
||||
PROD_EXEC = main
|
||||
|
||||
PROD_DIRS := $(PROD_DIR) $(SHARED_DIR)
|
||||
PROD_FILES := $(wildcard $(patsubst %,%/*.c, $(PROD_DIRS)))
|
||||
HEADER_PROD_FILES := $(wildcard $(patsubst %,%/*.h, $(PROD_DIRS)))
|
||||
PROD_INC_DIRS=-I$(PROD_DIR) -I$(SHARED_DIR)
|
||||
|
||||
TEST_EXEC = main_test
|
||||
TEST_DIRS := $(TEST_DIR) $(SHARED_DIR) $(UNITY_FOLDER)
|
||||
TEST_FILES := $(wildcard $(patsubst %,%/*.c, $(TEST_DIRS)))
|
||||
HEADER_TEST_FILES := $(wildcard $(patsubst %,%/*.h, $(TEST_DIRS)))
|
||||
TEST_INC_DIRS=-I$(TEST_DIR) -I$(SHARED_DIR) -I$(UNITY_FOLDER)
|
||||
|
||||
CC=gcc
|
||||
SYMBOLS=-Wall -Werror -g -O0 -std=c99
|
||||
|
||||
TEST_SYMBOLS=$(SYMBOLS) -DTEST -DUNITY_USE_MODULE_SETUP_TEARDOWN
|
||||
|
||||
.PHONY: clean test
|
||||
|
||||
all: $(PROD_EXEC) $(TEST_EXEC)
|
||||
|
||||
$(PROD_EXEC): Makefile $(PROD_FILES) $(HEADER_FILES)
|
||||
$(CC) $(PROD_INC_DIRS) $(SYMBOLS) $(PROD_FILES) -o $(BUILD_DIR)/$(PROD_EXEC)
|
||||
|
||||
|
||||
$(TEST_EXEC): Makefile $(TEST_FILES) $(HEADER_FILES)
|
||||
$(CC) $(TEST_INC_DIRS) $(TEST_SYMBOLS) $(TEST_FILES) -o $(BUILD_DIR)/$(TEST_EXEC)
|
||||
|
||||
run: $(PROD_EXEC)
|
||||
@./$(BUILD_DIR)/$(PROD_EXEC) encode Makefile a.tmp
|
||||
@./$(BUILD_DIR)/$(PROD_EXEC) channel a.tmp b.tmp
|
||||
@./$(BUILD_DIR)/$(PROD_EXEC) decode b.tmp c.tmp
|
||||
cmp Makefile c.tmp
|
||||
|
||||
test: $(TEST_EXEC)
|
||||
@./$(BUILD_DIR)/$(TEST_EXEC)
|
||||
|
||||
encode_test : $(TEST_EXEC)
|
||||
@./$(BUILD_DIR)/$(TEST_EXEC) encode
|
||||
|
||||
channel_test : $(TEST_EXEC)
|
||||
@./$(BUILD_DIR)/$(TEST_EXEC) channel
|
||||
|
||||
decode_test : $(TEST_EXEC)
|
||||
@./$(BUILD_DIR)/$(TEST_EXEC) decode
|
||||
|
||||
parity_test : $(TEST_EXEC)
|
||||
@./$(BUILD_DIR)/$(TEST_EXEC) parity
|
||||
|
||||
testio : $(TEST_EXEC)
|
||||
@./$(BUILD_DIR)/$(TEST_EXEC) io
|
||||
|
||||
clean:
|
||||
rm -f $(BUILD_DIR)/$(PROD_EXEC)
|
||||
rm -f $(BUILD_DIR)/$(TEST_EXEC)
|
||||
841
C/Adidas/Unity/unity.c
Normal file
841
C/Adidas/Unity/unity.c
Normal file
@@ -0,0 +1,841 @@
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#include "unity.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
|
||||
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
|
||||
/// return prematurely if we are already in failure or ignore state
|
||||
#define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
|
||||
#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\n'); }
|
||||
|
||||
struct _Unity Unity = { 0 };
|
||||
|
||||
const char* UnityStrNull = "NULL";
|
||||
const char* UnityStrSpacer = ". ";
|
||||
const char* UnityStrExpected = " Expected ";
|
||||
const char* UnityStrWas = " Was ";
|
||||
const char* UnityStrTo = " To ";
|
||||
const char* UnityStrElement = " Element ";
|
||||
const char* UnityStrMemory = " Memory Mismatch";
|
||||
const char* UnityStrDelta = " Values Not Within Delta ";
|
||||
const char* UnityStrPointless= " You Asked Me To Compare Nothing, Which Was Pointless.";
|
||||
const char* UnityStrNullPointerForExpected= " Expected pointer to be NULL";
|
||||
const char* UnityStrNullPointerForActual = " Actual pointer was NULL";
|
||||
|
||||
//-----------------------------------------------
|
||||
// Pretty Printers & Test Result Output Handlers
|
||||
//-----------------------------------------------
|
||||
|
||||
void UnityPrint(const char* string)
|
||||
{
|
||||
const char* pch = string;
|
||||
|
||||
if (pch != NULL)
|
||||
{
|
||||
while (*pch)
|
||||
{
|
||||
// printable characters plus CR & LF are printed
|
||||
if ((*pch <= 126) && (*pch >= 32))
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(*pch);
|
||||
}
|
||||
//write escaped carriage returns
|
||||
else if (*pch == 13)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\\');
|
||||
UNITY_OUTPUT_CHAR('r');
|
||||
}
|
||||
//write escaped line feeds
|
||||
else if (*pch == 10)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\\');
|
||||
UNITY_OUTPUT_CHAR('n');
|
||||
}
|
||||
// unprintable characters are shown as codes
|
||||
else
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\\');
|
||||
UnityPrintNumberHex((_U_SINT)*pch, 2);
|
||||
}
|
||||
pch++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
|
||||
{
|
||||
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
|
||||
{
|
||||
UnityPrintNumber(number);
|
||||
}
|
||||
else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
|
||||
{
|
||||
UnityPrintNumberUnsigned((_U_UINT)number);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityPrintNumberHex((_U_UINT)number, (style & 0x000F) << 1);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
/// basically do an itoa using as little ram as possible
|
||||
void UnityPrintNumber(const _U_SINT number_to_print)
|
||||
{
|
||||
_U_SINT divisor = 1;
|
||||
_U_SINT next_divisor;
|
||||
_U_SINT number = number_to_print;
|
||||
|
||||
if (number < 0)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('-');
|
||||
number = -number;
|
||||
}
|
||||
|
||||
// figure out initial divisor
|
||||
while (number / divisor > 9)
|
||||
{
|
||||
next_divisor = divisor * 10;
|
||||
if (next_divisor > divisor)
|
||||
divisor = next_divisor;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
// now mod and print, then divide divisor
|
||||
do
|
||||
{
|
||||
UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
|
||||
divisor /= 10;
|
||||
}
|
||||
while (divisor > 0);
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
/// basically do an itoa using as little ram as possible
|
||||
void UnityPrintNumberUnsigned(const _U_UINT number)
|
||||
{
|
||||
_U_UINT divisor = 1;
|
||||
_U_UINT next_divisor;
|
||||
|
||||
// figure out initial divisor
|
||||
while (number / divisor > 9)
|
||||
{
|
||||
next_divisor = divisor * 10;
|
||||
if (next_divisor > divisor)
|
||||
divisor = next_divisor;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
// now mod and print, then divide divisor
|
||||
do
|
||||
{
|
||||
UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
|
||||
divisor /= 10;
|
||||
}
|
||||
while (divisor > 0);
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
|
||||
{
|
||||
_U_UINT nibble;
|
||||
char nibbles = nibbles_to_print;
|
||||
UNITY_OUTPUT_CHAR('0');
|
||||
UNITY_OUTPUT_CHAR('x');
|
||||
|
||||
while (nibbles > 0)
|
||||
{
|
||||
nibble = (number >> (--nibbles << 2)) & 0x0000000F;
|
||||
if (nibble <= 9)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR((char)('0' + nibble));
|
||||
}
|
||||
else
|
||||
{
|
||||
UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
|
||||
{
|
||||
_U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
|
||||
_US32 i;
|
||||
|
||||
for (i = 0; i < UNITY_INT_WIDTH; i++)
|
||||
{
|
||||
if (current_bit & mask)
|
||||
{
|
||||
if (current_bit & number)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('1');
|
||||
}
|
||||
else
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('0');
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('X');
|
||||
}
|
||||
current_bit = current_bit >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
void UnityPrintFloat(_UF number)
|
||||
{
|
||||
char TempBuffer[32];
|
||||
sprintf(TempBuffer, "%.6f", number);
|
||||
UnityPrint(TempBuffer);
|
||||
}
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UnityPrint(file);
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
UnityPrintNumber(line);
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
UnityPrint(Unity.CurrentTestName);
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UnityTestResultsBegin(Unity.TestFile, line);
|
||||
UnityPrint("FAIL:");
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityConcludeTest(void)
|
||||
{
|
||||
if (Unity.CurrentTestIgnored)
|
||||
{
|
||||
Unity.TestIgnores++;
|
||||
}
|
||||
else if (!Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
|
||||
UnityPrint("PASS");
|
||||
UNITY_PRINT_EOL;
|
||||
}
|
||||
else
|
||||
{
|
||||
Unity.TestFailures++;
|
||||
}
|
||||
|
||||
Unity.CurrentTestFailed = 0;
|
||||
Unity.CurrentTestIgnored = 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAddMsgIfSpecified(const char* msg)
|
||||
{
|
||||
if (msg)
|
||||
{
|
||||
UnityPrint(UnityStrSpacer);
|
||||
UnityPrint(msg);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
|
||||
{
|
||||
UnityPrint(UnityStrExpected);
|
||||
if (expected != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\'');
|
||||
UnityPrint(expected);
|
||||
UNITY_OUTPUT_CHAR('\'');
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityPrint(UnityStrNull);
|
||||
}
|
||||
UnityPrint(UnityStrWas);
|
||||
if (actual != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR('\'');
|
||||
UnityPrint(actual);
|
||||
UNITY_OUTPUT_CHAR('\'');
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityPrint(UnityStrNull);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// Assertion & Control Helpers
|
||||
//-----------------------------------------------
|
||||
|
||||
int UnityCheckArraysForNull(const void* expected, const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
|
||||
{
|
||||
//return true if they are both NULL
|
||||
if ((expected == NULL) && (actual == NULL))
|
||||
return 1;
|
||||
|
||||
//throw error if just expected is NULL
|
||||
if (expected == NULL)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrNullPointerForExpected);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
//throw error if just actual is NULL
|
||||
if (actual == NULL)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrNullPointerForActual);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
//return false if neither is NULL
|
||||
return 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// Assertion Functions
|
||||
//-----------------------------------------------
|
||||
|
||||
void UnityAssertBits(const _U_SINT mask,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if ((mask & expected) != (mask & actual))
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintMask(mask, expected);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintMask(mask, actual);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualNumber(const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (expected != actual)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(expected, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(actual, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualIntArray(const _U_SINT* expected,
|
||||
const _U_SINT* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style)
|
||||
{
|
||||
_UU32 elements = num_elements;
|
||||
const _US8* ptr_exp = (_US8*)expected;
|
||||
const _US8* ptr_act = (_US8*)actual;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (elements == 0)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
switch(style)
|
||||
{
|
||||
case UNITY_DISPLAY_STYLE_HEX8:
|
||||
case UNITY_DISPLAY_STYLE_INT8:
|
||||
case UNITY_DISPLAY_STYLE_UINT8:
|
||||
while (elements--)
|
||||
{
|
||||
if (*ptr_exp != *ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 1;
|
||||
ptr_act += 1;
|
||||
}
|
||||
break;
|
||||
case UNITY_DISPLAY_STYLE_HEX16:
|
||||
case UNITY_DISPLAY_STYLE_INT16:
|
||||
case UNITY_DISPLAY_STYLE_UINT16:
|
||||
while (elements--)
|
||||
{
|
||||
if (*(_US16*)ptr_exp != *(_US16*)ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*(_US16*)ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*(_US16*)ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 2;
|
||||
ptr_act += 2;
|
||||
}
|
||||
break;
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
case UNITY_DISPLAY_STYLE_HEX64:
|
||||
case UNITY_DISPLAY_STYLE_INT64:
|
||||
case UNITY_DISPLAY_STYLE_UINT64:
|
||||
while (elements--)
|
||||
{
|
||||
if (*(_US64*)ptr_exp != *(_US64*)ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*(_US64*)ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*(_US64*)ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 8;
|
||||
ptr_act += 8;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
while (elements--)
|
||||
{
|
||||
if (*(_US32*)ptr_exp != *(_US32*)ptr_act)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(*(_US32*)ptr_exp, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(*(_US32*)ptr_act, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_exp += 4;
|
||||
ptr_act += 4;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
#ifndef UNITY_EXCLUDE_FLOAT
|
||||
void UnityAssertEqualFloatArray(const _UF* expected,
|
||||
const _UF* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UU32 elements = num_elements;
|
||||
const _UF* ptr_expected = expected;
|
||||
const _UF* ptr_actual = actual;
|
||||
_UF diff, tol;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (elements == 0)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
while (elements--)
|
||||
{
|
||||
diff = *ptr_expected - *ptr_actual;
|
||||
if (diff < 0.0)
|
||||
diff = 0.0 - diff;
|
||||
tol = UNITY_FLOAT_PRECISION * *ptr_expected;
|
||||
if (tol < 0.0)
|
||||
tol = 0.0 - tol;
|
||||
if (diff > tol)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintFloat(*ptr_expected);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintFloat(*ptr_actual);
|
||||
#else
|
||||
UnityPrint(UnityStrDelta);
|
||||
#endif
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
ptr_expected++;
|
||||
ptr_actual++;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertFloatsWithin(const _UF delta,
|
||||
const _UF expected,
|
||||
const _UF actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UF diff = actual - expected;
|
||||
_UF pos_delta = delta;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if (diff < 0)
|
||||
{
|
||||
diff = 0.0f - diff;
|
||||
}
|
||||
if (pos_delta < 0)
|
||||
{
|
||||
pos_delta = 0.0f - pos_delta;
|
||||
}
|
||||
|
||||
if (pos_delta < diff)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintFloat(expected);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintFloat(actual);
|
||||
#else
|
||||
UnityPrint(UnityStrDelta);
|
||||
#endif
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertNumbersWithin( const _U_SINT delta,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
|
||||
{
|
||||
if (actual > expected)
|
||||
Unity.CurrentTestFailed = ((actual - expected) > delta);
|
||||
else
|
||||
Unity.CurrentTestFailed = ((expected - actual) > delta);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((_U_UINT)actual > (_U_UINT)expected)
|
||||
Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta);
|
||||
else
|
||||
Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta);
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrDelta);
|
||||
UnityPrintNumberByStyle(delta, style);
|
||||
UnityPrint(UnityStrExpected);
|
||||
UnityPrintNumberByStyle(expected, style);
|
||||
UnityPrint(UnityStrWas);
|
||||
UnityPrintNumberByStyle(actual, style);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualString(const char* expected,
|
||||
const char* actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UU32 i;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
// if both pointers not null compare the strings
|
||||
if (expected && actual)
|
||||
{
|
||||
for (i = 0; expected[i] || actual[i]; i++)
|
||||
{
|
||||
if (expected[i] != actual[i])
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // handle case of one pointers being null (if both null, test should pass)
|
||||
if (expected != actual)
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrintExpectedAndActualStrings(expected, actual);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualStringArray( const char** expected,
|
||||
const char** actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
_UU32 i, j = 0;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
// if no elements, it's an error
|
||||
if (num_elements == 0)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
do
|
||||
{
|
||||
// if both pointers not null compare the strings
|
||||
if (expected[j] && actual[j])
|
||||
{
|
||||
for (i = 0; expected[j][i] || actual[j][i]; i++)
|
||||
{
|
||||
if (expected[j][i] != actual[j][i])
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // handle case of one pointers being null (if both null, test should pass)
|
||||
if (expected[j] != actual[j])
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
if (num_elements > 1)
|
||||
{
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - j - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
}
|
||||
UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
} while (++j < num_elements);
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityAssertEqualMemory( const void* expected,
|
||||
const void* actual,
|
||||
_UU32 length,
|
||||
_UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber)
|
||||
{
|
||||
unsigned char* expected_ptr = (unsigned char*)expected;
|
||||
unsigned char* actual_ptr = (unsigned char*)actual;
|
||||
_UU32 elements = num_elements;
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
if ((elements == 0) || (length == 0))
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
UnityPrint(UnityStrPointless);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
|
||||
return;
|
||||
|
||||
while (elements--)
|
||||
{
|
||||
if (memcmp((const void*)expected_ptr, (const void*)actual_ptr, length) != 0)
|
||||
{
|
||||
Unity.CurrentTestFailed = 1;
|
||||
break;
|
||||
}
|
||||
expected_ptr += length;
|
||||
actual_ptr += length;
|
||||
}
|
||||
|
||||
if (Unity.CurrentTestFailed)
|
||||
{
|
||||
UnityTestResultsFailBegin(lineNumber);
|
||||
if (num_elements > 1)
|
||||
{
|
||||
UnityPrint(UnityStrElement);
|
||||
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
|
||||
}
|
||||
UnityPrint(UnityStrMemory);
|
||||
UnityAddMsgIfSpecified(msg);
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
// Control Functions
|
||||
//-----------------------------------------------
|
||||
|
||||
void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
UnityTestResultsBegin(Unity.TestFile, line);
|
||||
UnityPrint("FAIL");
|
||||
if (msg != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
if (msg[0] != ' ')
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(' ');
|
||||
}
|
||||
UnityPrint(msg);
|
||||
}
|
||||
UNITY_FAIL_AND_BAIL;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
|
||||
{
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
UnityTestResultsBegin(Unity.TestFile, line);
|
||||
UnityPrint("IGNORE");
|
||||
if (msg != NULL)
|
||||
{
|
||||
UNITY_OUTPUT_CHAR(':');
|
||||
UNITY_OUTPUT_CHAR(' ');
|
||||
UnityPrint(msg);
|
||||
}
|
||||
UNITY_IGNORE_AND_BAIL;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void setUp(void);
|
||||
void tearDown(void);
|
||||
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
|
||||
{
|
||||
Unity.CurrentTestName = FuncName;
|
||||
Unity.CurrentTestLineNumber = FuncLineNum;
|
||||
Unity.NumberOfTests++;
|
||||
if (TEST_PROTECT())
|
||||
{
|
||||
setUp();
|
||||
Func();
|
||||
}
|
||||
if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
|
||||
{
|
||||
tearDown();
|
||||
}
|
||||
UnityConcludeTest();
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityBegin(void)
|
||||
{
|
||||
Unity.NumberOfTests = 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
int UnityEnd(void)
|
||||
{
|
||||
UnityPrint("-----------------------");
|
||||
UNITY_PRINT_EOL;
|
||||
UnityPrintNumber(Unity.NumberOfTests);
|
||||
UnityPrint(" Tests ");
|
||||
UnityPrintNumber(Unity.TestFailures);
|
||||
UnityPrint(" Failures ");
|
||||
UnityPrintNumber(Unity.TestIgnores);
|
||||
UnityPrint(" Ignored");
|
||||
UNITY_PRINT_EOL;
|
||||
if (Unity.TestFailures == 0U)
|
||||
{
|
||||
UnityPrint("OK");
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityPrint("FAIL");
|
||||
}
|
||||
UNITY_PRINT_EOL;
|
||||
return Unity.TestFailures;
|
||||
}
|
||||
209
C/Adidas/Unity/unity.h
Normal file
209
C/Adidas/Unity/unity.h
Normal file
@@ -0,0 +1,209 @@
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_FRAMEWORK_H
|
||||
#define UNITY_FRAMEWORK_H
|
||||
|
||||
#define UNITY
|
||||
|
||||
#include "unity_internals.h"
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Configuration Options
|
||||
//-------------------------------------------------------
|
||||
|
||||
// Integers
|
||||
// - Unity assumes 32 bit integers by default
|
||||
// - If your compiler treats ints of a different size, define UNITY_INT_WIDTH
|
||||
|
||||
// Floats
|
||||
// - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
|
||||
// - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
|
||||
// - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
|
||||
// - define UNITY_FLOAT_VERBOSE to print floating point values in errors (uses sprintf)
|
||||
|
||||
// Output
|
||||
// - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired
|
||||
|
||||
// Optimization
|
||||
// - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge
|
||||
// - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Running Macros
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
|
||||
|
||||
#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
|
||||
|
||||
#ifndef RUN_TEST
|
||||
#define RUN_TEST(func, line_num) UnityDefaultTestRun(func, #func, line_num)
|
||||
#endif
|
||||
|
||||
#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
|
||||
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
|
||||
|
||||
#define TEST_CASE(...)
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Basic Fail and Ignore
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, message)
|
||||
#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL)
|
||||
#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, message)
|
||||
#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL)
|
||||
#define TEST_ONLY()
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts (simple)
|
||||
//-------------------------------------------------------
|
||||
|
||||
//Boolean
|
||||
#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE")
|
||||
#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE")
|
||||
#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE")
|
||||
#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE")
|
||||
#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL")
|
||||
#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
|
||||
|
||||
//Integers (of all sizes)
|
||||
#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
|
||||
#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, NULL)
|
||||
|
||||
//Integer Ranges (of all sizes)
|
||||
#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
|
||||
//Structs and Strings
|
||||
#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, NULL)
|
||||
|
||||
//Arrays
|
||||
#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, NULL)
|
||||
|
||||
//Floating Point (If Enabled)
|
||||
#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts (with additional messages)
|
||||
//-------------------------------------------------------
|
||||
|
||||
//Boolean
|
||||
#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
|
||||
#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
|
||||
#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
|
||||
#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
|
||||
#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, message)
|
||||
#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, message)
|
||||
|
||||
//Integers (of all sizes)
|
||||
#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, message)
|
||||
|
||||
//Integer Ranges (of all sizes)
|
||||
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
|
||||
//Structs and Strings
|
||||
#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, message)
|
||||
|
||||
//Arrays
|
||||
#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, message)
|
||||
|
||||
//Floating Point (If Enabled)
|
||||
#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#endif
|
||||
356
C/Adidas/Unity/unity_internals.h
Normal file
356
C/Adidas/Unity/unity_internals.h
Normal file
@@ -0,0 +1,356 @@
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_INTERNALS_H
|
||||
#define UNITY_INTERNALS_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include <setjmp.h>
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Int Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_INT_WIDTH
|
||||
#define UNITY_INT_WIDTH (32)
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_LONG_WIDTH
|
||||
#define UNITY_LONG_WIDTH (32)
|
||||
#endif
|
||||
|
||||
#if (UNITY_INT_WIDTH == 32)
|
||||
typedef unsigned char _UU8;
|
||||
typedef unsigned short _UU16;
|
||||
typedef unsigned int _UU32;
|
||||
typedef signed char _US8;
|
||||
typedef signed short _US16;
|
||||
typedef signed int _US32;
|
||||
#elif (UNITY_INT_WIDTH == 16)
|
||||
typedef unsigned char _UU8;
|
||||
typedef unsigned int _UU16;
|
||||
typedef unsigned long _UU32;
|
||||
typedef signed char _US8;
|
||||
typedef signed int _US16;
|
||||
typedef signed long _US32;
|
||||
#else
|
||||
#error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// 64-bit Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_SUPPORT_64
|
||||
|
||||
//No 64-bit Support
|
||||
typedef _UU32 _U_UINT;
|
||||
typedef _US32 _U_SINT;
|
||||
|
||||
#else
|
||||
|
||||
//64-bit Support
|
||||
#if (UNITY_LONG_WIDTH == 32)
|
||||
typedef unsigned long long _UU64;
|
||||
typedef signed long long _US64;
|
||||
#elif (UNITY_LONG_WIDTH == 64)
|
||||
typedef unsigned long _UU64;
|
||||
typedef signed long _US64;
|
||||
#else
|
||||
#error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
|
||||
#endif
|
||||
typedef _UU64 _U_UINT;
|
||||
typedef _US64 _U_SINT;
|
||||
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Pointer Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_POINTER_WIDTH
|
||||
#define UNITY_POINTER_WIDTH (32)
|
||||
#endif
|
||||
|
||||
#if (UNITY_POINTER_WIDTH == 32)
|
||||
typedef _UU32 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
|
||||
#elif (UNITY_POINTER_WIDTH == 64)
|
||||
typedef _UU64 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
|
||||
#elif (UNITY_POINTER_WIDTH == 16)
|
||||
typedef _UU16 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
|
||||
#else
|
||||
#error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Float Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifdef UNITY_EXCLUDE_FLOAT
|
||||
|
||||
//No Floating Point Support
|
||||
#undef UNITY_FLOAT_PRECISION
|
||||
#undef UNITY_FLOAT_TYPE
|
||||
#undef UNITY_FLOAT_VERBOSE
|
||||
|
||||
#else
|
||||
|
||||
//Floating Point Support
|
||||
#ifndef UNITY_FLOAT_PRECISION
|
||||
#define UNITY_FLOAT_PRECISION (0.00001f)
|
||||
#endif
|
||||
#ifndef UNITY_FLOAT_TYPE
|
||||
#define UNITY_FLOAT_TYPE float
|
||||
#endif
|
||||
typedef UNITY_FLOAT_TYPE _UF;
|
||||
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Output Method
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_OUTPUT_CHAR
|
||||
//Default to using putchar, which is defined in stdio.h above
|
||||
#define UNITY_OUTPUT_CHAR(a) putchar(a)
|
||||
#else
|
||||
//If defined as something else, make sure we declare it here so it's ready for use
|
||||
extern int UNITY_OUTPUT_CHAR(int);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Footprint
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_LINE_TYPE
|
||||
#define UNITY_LINE_TYPE unsigned short
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_COUNTER_TYPE
|
||||
#define UNITY_COUNTER_TYPE unsigned short
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Internal Structs Needed
|
||||
//-------------------------------------------------------
|
||||
|
||||
typedef void (*UnityTestFunction)(void);
|
||||
|
||||
#define UNITY_DISPLAY_RANGE_INT (0x10)
|
||||
#define UNITY_DISPLAY_RANGE_UINT (0x20)
|
||||
#define UNITY_DISPLAY_RANGE_HEX (0x40)
|
||||
#define UNITY_DISPLAY_RANGE_AUTO (0x80)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
UNITY_DISPLAY_STYLE_INT = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
|
||||
UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
|
||||
UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_UINT = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
|
||||
UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
|
||||
UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
|
||||
UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
|
||||
UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
|
||||
#endif
|
||||
} UNITY_DISPLAY_STYLE_T;
|
||||
|
||||
struct _Unity
|
||||
{
|
||||
const char* TestFile;
|
||||
const char* CurrentTestName;
|
||||
_UU32 CurrentTestLineNumber;
|
||||
UNITY_COUNTER_TYPE NumberOfTests;
|
||||
UNITY_COUNTER_TYPE TestFailures;
|
||||
UNITY_COUNTER_TYPE TestIgnores;
|
||||
UNITY_COUNTER_TYPE CurrentTestFailed;
|
||||
UNITY_COUNTER_TYPE CurrentTestIgnored;
|
||||
jmp_buf AbortFrame;
|
||||
};
|
||||
|
||||
extern struct _Unity Unity;
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Suite Management
|
||||
//-------------------------------------------------------
|
||||
|
||||
void UnityBegin(void);
|
||||
int UnityEnd(void);
|
||||
|
||||
void UnityConcludeTest(void);
|
||||
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Output
|
||||
//-------------------------------------------------------
|
||||
|
||||
void UnityPrint(const char* string);
|
||||
void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
|
||||
void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
|
||||
void UnityPrintNumber(const _U_SINT number);
|
||||
void UnityPrintNumberUnsigned(const _U_UINT number);
|
||||
void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
|
||||
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
void UnityPrintFloat(const _UF number);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Assertion Fuctions
|
||||
//-------------------------------------------------------
|
||||
// Use the macros below this section instead of calling
|
||||
// these directly. The macros have a consistent naming
|
||||
// convention and will pull in file and line information
|
||||
// for you.
|
||||
|
||||
void UnityAssertEqualNumber(const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityAssertEqualIntArray(const _U_SINT* expected,
|
||||
const _U_SINT* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityAssertBits(const _U_SINT mask,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualString(const char* expected,
|
||||
const char* actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualStringArray( const char** expected,
|
||||
const char** actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualMemory( const void* expected,
|
||||
const void* actual,
|
||||
const _UU32 length,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertNumbersWithin(const _U_SINT delta,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityFail(const char* message, const UNITY_LINE_TYPE line);
|
||||
|
||||
void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
|
||||
|
||||
#ifndef UNITY_EXCLUDE_FLOAT
|
||||
void UnityAssertFloatsWithin(const _UF delta,
|
||||
const _UF expected,
|
||||
const _UF actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualFloatArray(const _UF* expected,
|
||||
const _UF* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Basic Fail and Ignore
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)line);
|
||||
#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line);
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);}
|
||||
#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)line, message)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_EXCLUDE_FLOAT
|
||||
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
|
||||
#else
|
||||
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
97
C/Adidas/Unity/unity_test_module.c
Normal file
97
C/Adidas/Unity/unity_test_module.c
Normal file
@@ -0,0 +1,97 @@
|
||||
#include "unity_test_module.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include "unity.h"
|
||||
|
||||
void (*unity_setUp_ptr)(void) = NULL;
|
||||
void (*unit_tearDown_ptr)(void) = NULL;
|
||||
|
||||
#ifdef UNITY_USE_MODULE_SETUP_TEARDOWN
|
||||
|
||||
void setUp()
|
||||
{
|
||||
if(unity_setUp_ptr != NULL) unity_setUp_ptr();
|
||||
}
|
||||
|
||||
void tearDown()
|
||||
{
|
||||
if(unit_tearDown_ptr != NULL) unit_tearDown_ptr();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void UnityRegisterSetupTearDown( void(*setUp)(void), void(*tearDown)(void) )
|
||||
{
|
||||
unity_setUp_ptr = setUp;
|
||||
unit_tearDown_ptr = tearDown;
|
||||
}
|
||||
|
||||
void UnityUnregisterSetupTearDown(void)
|
||||
{
|
||||
unity_setUp_ptr = NULL;
|
||||
unit_tearDown_ptr = NULL;
|
||||
}
|
||||
|
||||
UnityTestModule* UnityTestModuleFind(
|
||||
UnityTestModule* modules,
|
||||
size_t number_of_modules,
|
||||
char* wantedModule)
|
||||
{
|
||||
for(size_t i = 0; i < number_of_modules; i++) {
|
||||
if(strcmp(wantedModule, modules[i].name) == 0) {
|
||||
return &modules[i];
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void UnityTestModuleRunRequestedModules(
|
||||
int number_of_requested_modules,
|
||||
char* requested_modules_names[],
|
||||
UnityTestModule* allModules,
|
||||
size_t number_of_modules )
|
||||
{
|
||||
for(int i = 0; i < number_of_requested_modules; i++)
|
||||
{
|
||||
UnityTestModule* module = UnityTestModuleFind(allModules,
|
||||
number_of_modules, requested_modules_names[i]);
|
||||
|
||||
if(module != NULL)
|
||||
{
|
||||
module->run_tests();
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Ignoring: could not find requested module: %s\n",
|
||||
requested_modules_names[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int UnityTestModuleRun(
|
||||
int argc,
|
||||
char * argv[],
|
||||
UnityTestModule* allModules,
|
||||
size_t number_of_modules)
|
||||
{
|
||||
UnityBegin();
|
||||
|
||||
bool moduleRequests = (argc > 1);
|
||||
|
||||
if(moduleRequests)
|
||||
{
|
||||
UnityTestModuleRunRequestedModules(argc-1, &argv[1],
|
||||
allModules, number_of_modules);
|
||||
}
|
||||
else
|
||||
{
|
||||
for(int i = 0; i < number_of_modules; i++)
|
||||
{
|
||||
allModules[i].run_tests();
|
||||
}
|
||||
}
|
||||
|
||||
return UnityEnd();
|
||||
}
|
||||
31
C/Adidas/Unity/unity_test_module.h
Normal file
31
C/Adidas/Unity/unity_test_module.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#ifndef UNITY_TEST_MODULE_H
|
||||
#define UNITY_TEST_MODULE_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
typedef struct {
|
||||
char name[24];
|
||||
void(*run_tests)(void);
|
||||
} UnityTestModule;
|
||||
|
||||
void UnityRegisterSetupTearDown( void(*setUp)(void), void(*tearDown)(void) );
|
||||
void UnityUnregisterSetupTearDown(void);
|
||||
|
||||
UnityTestModule* UnityTestModuleFind(
|
||||
UnityTestModule* modules,
|
||||
size_t number_of_modules,
|
||||
char* wantedModule);
|
||||
|
||||
void UnityTestModuleRunRequestedModules(
|
||||
int number_of_requested_modules,
|
||||
char* requested_modules_names[],
|
||||
UnityTestModule* allModules,
|
||||
size_t number_of_modules );
|
||||
|
||||
int UnityTestModuleRun(
|
||||
int argc,
|
||||
char * argv[],
|
||||
UnityTestModule* allModules,
|
||||
size_t number_of_modules);
|
||||
|
||||
#endif
|
||||
1
C/Adidas/build/.gitkeep
Normal file
1
C/Adidas/build/.gitkeep
Normal file
@@ -0,0 +1 @@
|
||||
|
||||
BIN
C/Adidas/build/main_test
Executable file
BIN
C/Adidas/build/main_test
Executable file
Binary file not shown.
9
C/Adidas/product/channel_main.c
Normal file
9
C/Adidas/product/channel_main.c
Normal file
@@ -0,0 +1,9 @@
|
||||
#include "channel.h"
|
||||
// add here includes, if needed
|
||||
|
||||
int channel_main(int argc, char* argv[])
|
||||
{
|
||||
//add your code here
|
||||
|
||||
return 0;
|
||||
}
|
||||
10
C/Adidas/product/decode_main.c
Normal file
10
C/Adidas/product/decode_main.c
Normal file
@@ -0,0 +1,10 @@
|
||||
#include "decode.h"
|
||||
// add here includes, if needed
|
||||
|
||||
|
||||
int decode_main(int argc, char* argv[])
|
||||
{
|
||||
//add your code here
|
||||
|
||||
return 0;
|
||||
}
|
||||
10
C/Adidas/product/encode_main.c
Normal file
10
C/Adidas/product/encode_main.c
Normal file
@@ -0,0 +1,10 @@
|
||||
#include "encode.h"
|
||||
// add here includes, if needed
|
||||
|
||||
|
||||
int encode_main(int argc, char* argv[])
|
||||
{
|
||||
//add your code here
|
||||
|
||||
return 0;
|
||||
}
|
||||
38
C/Adidas/product/main.c
Normal file
38
C/Adidas/product/main.c
Normal file
@@ -0,0 +1,38 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "encode.h"
|
||||
|
||||
extern int encode_main(int argc, char* argv[]);
|
||||
extern int channel_main(int argc, char* argv[]);
|
||||
extern int decode_main(int argc, char* argv[]);
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 4)
|
||||
{
|
||||
printf("Please provide file name arguments:\n");
|
||||
printf("[encode|channel|decode] inputfile outpfile\n\n");
|
||||
printf("Example:\n");
|
||||
printf("main encode input.txt output.txt\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
printf("%s: %s --> %s\n", argv[1], argv[2], argv[3]);
|
||||
|
||||
if(strcmp("encode", argv[1]) == 0)
|
||||
{
|
||||
return encode_main(argc,argv);
|
||||
}
|
||||
else if(strcmp("channel", argv[1]) == 0)
|
||||
{
|
||||
return channel_main(argc,argv);
|
||||
}
|
||||
else if(strcmp("decode", argv[1]) == 0)
|
||||
{
|
||||
return decode_main(argc,argv);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
40
C/Adidas/shared/bit_stuff.c
Normal file
40
C/Adidas/shared/bit_stuff.c
Normal file
@@ -0,0 +1,40 @@
|
||||
#include "bit_stuff.h"
|
||||
#include <limits.h>
|
||||
#include <stddef.h>
|
||||
|
||||
unsigned int count_ones(unsigned int value){
|
||||
unsigned int count = 0;
|
||||
while (value){
|
||||
count += value & 1;
|
||||
value >>= 1;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
void make_bitmask(unsigned int width, unsigned int shift, unsigned int* mask){
|
||||
if (width == 0 || width > sizeof(unsigned int)*CHAR_BIT) return;
|
||||
if (width == sizeof(unsigned int) * CHAR_BIT) *mask = ~0U << shift;
|
||||
else *mask = ((1U << width) - 1) << shift;
|
||||
}
|
||||
|
||||
void apply_bitmask(unsigned int value, unsigned int mask, unsigned int* masked_value) {
|
||||
if (masked_value != NULL) {
|
||||
*masked_value = value & mask;
|
||||
}
|
||||
}
|
||||
|
||||
void flip_bit(unsigned int value, unsigned int bit_index, unsigned int* updated_value){
|
||||
if (updated_value == 0 || bit_index >= sizeof(unsigned int) * CHAR_BIT) return;
|
||||
*updated_value = value ^ (1U << bit_index);
|
||||
}
|
||||
|
||||
void extract_nibbles_from_byte(uint8_t value, uint8_t* high_nibble, uint8_t* low_nibble){
|
||||
if (high_nibble == NULL || low_nibble == NULL) return;
|
||||
*high_nibble = (value >> 4) & 0xF;
|
||||
*low_nibble = value & 0xF;
|
||||
}
|
||||
|
||||
void combine_nibles_to_byte(uint8_t high_nibble, uint8_t low_nibble, uint8_t* value){
|
||||
if (value == NULL) return;
|
||||
*value = (high_nibble << 4) | (low_nibble);
|
||||
}
|
||||
36
C/Adidas/shared/bit_stuff.h
Normal file
36
C/Adidas/shared/bit_stuff.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
/* pre : -
|
||||
* post: the number of bits with value 1 is counted and returned
|
||||
*/
|
||||
unsigned int count_ones(unsigned int value);
|
||||
|
||||
/* pre : -
|
||||
* post: a bitmask with a given width and a given shift is generated (so w=5 and
|
||||
* s=1 gives 00111110)
|
||||
*/
|
||||
void make_bitmask(unsigned int width, unsigned int shift, unsigned int* mask);
|
||||
|
||||
/* pre : -
|
||||
* post: 'masked_value' is assigned the value of 'value' with the 'mask' applied
|
||||
*/
|
||||
void apply_bitmask(unsigned int value, unsigned int mask, unsigned int* masked_value);
|
||||
|
||||
/* pre : -
|
||||
* post: the bit of index 'bit_index' of 'value' is flipped: 0 --> 1, 1 --> 0.
|
||||
*/
|
||||
void flip_bit(unsigned int value, unsigned int bit_index, unsigned int* updated_value);
|
||||
|
||||
/* pre : -
|
||||
* post: the high and low nibbles of 'value' of stored in 'high_nibble' and
|
||||
* 'low_nibble'.
|
||||
*/
|
||||
void extract_nibbles_from_byte(uint8_t value, uint8_t* high_nibble, uint8_t* low_nibbe);
|
||||
|
||||
/* pre : -
|
||||
* post: the nibble values of the 'high_nibble' and 'low_nibble' are combined
|
||||
* and stored in 'value'
|
||||
*/
|
||||
void combine_nibles_to_byte(uint8_t high_nibble, uint8_t low_nibbe, uint8_t* value);
|
||||
4
C/Adidas/shared/channel.c
Normal file
4
C/Adidas/shared/channel.c
Normal file
@@ -0,0 +1,4 @@
|
||||
#include "channel.h"
|
||||
// add here includes, if needed
|
||||
|
||||
// add here your implementation
|
||||
22
C/Adidas/shared/channel.h
Normal file
22
C/Adidas/shared/channel.h
Normal file
@@ -0,0 +1,22 @@
|
||||
#ifndef CHANNEL_H
|
||||
#define CHANNEL_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
|
||||
/*!
|
||||
* Initialiase the channel module
|
||||
*/
|
||||
void channel_init();
|
||||
|
||||
/*!
|
||||
* Randomly invert one the bits of the input 'value' parameter
|
||||
*
|
||||
* @param value: A byte
|
||||
*
|
||||
* @return: The input 'value' where on of the bits is randomly inverted
|
||||
*/
|
||||
uint8_t channel_change_one_random_bit(uint8_t value);
|
||||
|
||||
#endif
|
||||
|
||||
4
C/Adidas/shared/decode.c
Normal file
4
C/Adidas/shared/decode.c
Normal file
@@ -0,0 +1,4 @@
|
||||
#include "decode.h"
|
||||
// add here includes, if needed
|
||||
|
||||
// add here your implementation
|
||||
28
C/Adidas/shared/decode.h
Normal file
28
C/Adidas/shared/decode.h
Normal file
@@ -0,0 +1,28 @@
|
||||
#ifndef DECODE_H_
|
||||
#define DECODE_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
/*!
|
||||
* Combines the nibbles located at the 4-least-significant bits of
|
||||
* parameters 'low' and 'high' into one byte.
|
||||
*
|
||||
* @param high: A nibble that contains the 4 most-significant bits
|
||||
* @param low: A nibble that contains the 4 most-significant bits
|
||||
*
|
||||
* @return: A byte that combines the high and low nibble.
|
||||
*/
|
||||
uint8_t decode_combine_nibbles(uint8_t high, uint8_t low);
|
||||
|
||||
/*!
|
||||
* Decodes a nibble from a byte that contains the nible (4-bits) and
|
||||
* corresponding parity bits (3-bits). See assignment for more details.
|
||||
*
|
||||
* @param in: A bytes that contains a nibble and parity bits.
|
||||
* @param nibble: The address to which the decoded nibble
|
||||
* of 'in' will be written.
|
||||
*
|
||||
*/
|
||||
void decode_byte(uint8_t in, uint8_t* nibble);
|
||||
|
||||
#endif
|
||||
34
C/Adidas/shared/encode.c
Normal file
34
C/Adidas/shared/encode.c
Normal file
@@ -0,0 +1,34 @@
|
||||
#include "encode.h"
|
||||
#include "parity.h"
|
||||
#include "bit_stuff.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
void encode_get_nibbles(uint8_t value, uint8_t* high, uint8_t* low) {
|
||||
if (high == NULL || low == NULL) {
|
||||
return;
|
||||
}
|
||||
// Just extract the nibbles without encoding them
|
||||
extract_nibbles_from_byte(value, high, low);
|
||||
}
|
||||
|
||||
uint8_t encode_nibble(uint8_t nibble) {
|
||||
uint8_t p0, p1, p2;
|
||||
calculate_parity_bits(nibble, &p0, &p1, &p2);
|
||||
// Format: [0][d3][d2][d1][d0][p2][p1][p0] (MSB first)
|
||||
return ((nibble & 0x0F) << 3) | (p2 << 2) | (p1 << 1) | p0;
|
||||
}
|
||||
|
||||
void encode_value(uint8_t input, uint8_t* high, uint8_t* low) {
|
||||
if (high == NULL || low == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t high_nibble, low_nibble;
|
||||
encode_get_nibbles(input, &high_nibble, &low_nibble);
|
||||
|
||||
// Encode each nibble with parity bits
|
||||
*high = encode_nibble(high_nibble);
|
||||
*low = encode_nibble(low_nibble);
|
||||
}
|
||||
33
C/Adidas/shared/encode.h
Normal file
33
C/Adidas/shared/encode.h
Normal file
@@ -0,0 +1,33 @@
|
||||
#ifndef ENCODE_H_
|
||||
#define ENCODE_H_
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
/*!
|
||||
* Split a byte 'value' into two nibbles (4-bits) named 'low' and 'high'.
|
||||
* See assignment for more details.
|
||||
*
|
||||
* @param value: A byte that will be encoded.
|
||||
* @param low: The address to which the 4 least-significant-bits
|
||||
* of 'value' will be written.
|
||||
* @param high: The address to which the 4 most-significant-bits
|
||||
* of 'value' will be written.
|
||||
*/
|
||||
void encode_get_nibbles(uint8_t value, uint8_t* high, uint8_t* low);
|
||||
|
||||
/*!
|
||||
* Encodes a the byte 'value' into two bytes named 'low' and 'high'.
|
||||
* The encoded bytes contain the parity bits. See assignment for more details.
|
||||
*
|
||||
* @param value: A byte that will be encoded.
|
||||
* @param low: The address to which the encoded value of the
|
||||
* 4 least-significant-bits of 'value' will be written.
|
||||
* @param high: The address to which the encoded value of the
|
||||
* 4 most-significant-bits of 'value' will be written.
|
||||
*/
|
||||
void encode_value(uint8_t input, uint8_t* high, uint8_t* low);
|
||||
|
||||
uint8_t encode_nibble(uint8_t nibble);
|
||||
|
||||
#endif
|
||||
14
C/Adidas/shared/parity.c
Normal file
14
C/Adidas/shared/parity.c
Normal file
@@ -0,0 +1,14 @@
|
||||
#include "parity.h"
|
||||
|
||||
void calculate_parity_bits(uint8_t nibble, uint8_t* p0, uint8_t* p1, uint8_t* p2) {
|
||||
// Extract each data bit
|
||||
uint8_t d0 = (nibble >> 0) & 1;
|
||||
uint8_t d1 = (nibble >> 1) & 1;
|
||||
uint8_t d2 = (nibble >> 2) & 1;
|
||||
uint8_t d3 = (nibble >> 3) & 1;
|
||||
|
||||
// Parity bits as per assignment examples
|
||||
*p0 = d0 ^ d1 ^ d2; // Circle with d0,d1,d2
|
||||
*p1 = d0 ^ d1 ^ d3; // Circle with d0,d1,d3
|
||||
*p2 = d0 ^ d2 ^ d3; // Circle with d0,d2,d3
|
||||
}
|
||||
8
C/Adidas/shared/parity.h
Normal file
8
C/Adidas/shared/parity.h
Normal file
@@ -0,0 +1,8 @@
|
||||
#ifndef PARITY_H_
|
||||
#define PARITY_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
void calculate_parity_bits(uint8_t nibble, uint8_t* p0, uint8_t* p1, uint8_t* p2);
|
||||
|
||||
#endif
|
||||
31
C/Adidas/test/channel_test.c
Normal file
31
C/Adidas/test/channel_test.c
Normal file
@@ -0,0 +1,31 @@
|
||||
#include "unity.h"
|
||||
#include "unity_test_module.h"
|
||||
#include "channel.h"
|
||||
|
||||
|
||||
// I rather dislike keeping line numbers updated, so I made my own macro to ditch the line number
|
||||
#define MY_RUN_TEST(func) RUN_TEST(func, 0)
|
||||
|
||||
extern void channel_setUp(void)
|
||||
{
|
||||
// This is run before EACH test
|
||||
}
|
||||
|
||||
extern void channel_tearDown(void)
|
||||
{
|
||||
// This is run after EACH test
|
||||
}
|
||||
|
||||
static void test_channel(void)
|
||||
{
|
||||
TEST_ASSERT_EQUAL(1, 0);
|
||||
}
|
||||
|
||||
void run_channel_tests()
|
||||
{
|
||||
UnityRegisterSetupTearDown( channel_setUp, channel_tearDown);
|
||||
|
||||
MY_RUN_TEST(test_channel);
|
||||
|
||||
UnityUnregisterSetupTearDown();
|
||||
}
|
||||
30
C/Adidas/test/decode_test.c
Normal file
30
C/Adidas/test/decode_test.c
Normal file
@@ -0,0 +1,30 @@
|
||||
#include "unity.h"
|
||||
#include "unity_test_module.h"
|
||||
#include "decode.h"
|
||||
|
||||
// I rather dislike keeping line numbers updated, so I made my own macro to ditch the line number
|
||||
#define MY_RUN_TEST(func) RUN_TEST(func, 0)
|
||||
|
||||
extern void decode_setUp(void)
|
||||
{
|
||||
// This is run before EACH test
|
||||
}
|
||||
|
||||
extern void decode_tearDown(void)
|
||||
{
|
||||
// This is run after EACH test
|
||||
}
|
||||
|
||||
void test_decode(void)
|
||||
{
|
||||
TEST_ASSERT_EQUAL(1, 0);
|
||||
}
|
||||
|
||||
void run_decode_tests()
|
||||
{
|
||||
UnityRegisterSetupTearDown( decode_setUp, decode_tearDown);
|
||||
|
||||
MY_RUN_TEST(test_decode);
|
||||
|
||||
UnityUnregisterSetupTearDown();
|
||||
}
|
||||
64
C/Adidas/test/encode_test.c
Normal file
64
C/Adidas/test/encode_test.c
Normal file
@@ -0,0 +1,64 @@
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include "unity.h"
|
||||
#include "parity.h"
|
||||
#include "unity_test_module.h"
|
||||
#include "encode.h"
|
||||
|
||||
// Macro om zonder regelnummers te testen
|
||||
#define MY_RUN_TEST(func) RUN_TEST(func, 0)
|
||||
|
||||
extern void encode_setUp(void) {}
|
||||
extern void encode_tearDown(void) {}
|
||||
|
||||
void test_encode_get_nibbles_normal(void) {
|
||||
uint8_t high, low;
|
||||
encode_get_nibbles(0xAB, &high, &low);
|
||||
TEST_ASSERT_EQUAL_UINT8(0x0A, high); // High nibble of 0xAB is 0xA
|
||||
TEST_ASSERT_EQUAL_UINT8(0x0B, low); // Low nibble of 0xAB is 0xB
|
||||
}
|
||||
|
||||
void test_encode_get_nibbles_null_ptrs(void) {
|
||||
encode_get_nibbles(0xAA, NULL, NULL); // Should not crash
|
||||
}
|
||||
|
||||
void test_encode_value_normal(void) {
|
||||
uint8_t high, low;
|
||||
encode_value(0x41, &high, &low);
|
||||
//0x41 = 01000001 --> nibHigh = 0x04, and nibLow = 0x01
|
||||
// Format: [0][d3][d2][d1][d0][p2][p1][p0] (MSB first)
|
||||
//high: 0 0100 101 --> 0x25
|
||||
//low: 0 0001 111 --> 0x0F
|
||||
TEST_ASSERT_EQUAL_HEX8(0x25, high);
|
||||
TEST_ASSERT_EQUAL_HEX8(0x0F, low);
|
||||
}
|
||||
|
||||
void test_encode_value_null_pointers(void) {
|
||||
encode_value(0x55, NULL, NULL); // Should not crash
|
||||
}
|
||||
|
||||
void test_encode_value_all_zeros(void) {
|
||||
uint8_t high, low;
|
||||
encode_value(0x00, &high, &low);
|
||||
TEST_ASSERT_EQUAL_UINT8(0x00, high);
|
||||
TEST_ASSERT_EQUAL_UINT8(0x00, low);
|
||||
}
|
||||
|
||||
void test_encode_nibble_values(void) {
|
||||
TEST_ASSERT_EQUAL_UINT8(0x00, encode_nibble(0x00)); // All zeros
|
||||
TEST_ASSERT_EQUAL_UINT8(0x7F, encode_nibble(0x0F)); // All ones in nibble
|
||||
TEST_ASSERT_EQUAL_UINT8(0x55, encode_nibble(0x0A)); // 1010 pattern
|
||||
}
|
||||
|
||||
void run_encode_tests() {
|
||||
UnityRegisterSetupTearDown(encode_setUp, encode_tearDown);
|
||||
|
||||
MY_RUN_TEST(test_encode_get_nibbles_normal);
|
||||
MY_RUN_TEST(test_encode_get_nibbles_null_ptrs);
|
||||
MY_RUN_TEST(test_encode_value_normal);
|
||||
MY_RUN_TEST(test_encode_value_null_pointers);
|
||||
MY_RUN_TEST(test_encode_value_all_zeros);
|
||||
MY_RUN_TEST(test_encode_nibble_values);
|
||||
|
||||
UnityUnregisterSetupTearDown();
|
||||
}
|
||||
29
C/Adidas/test/main.c
Normal file
29
C/Adidas/test/main.c
Normal file
@@ -0,0 +1,29 @@
|
||||
#include "unity_test_module.h"
|
||||
|
||||
/* As an alternative for header files we can declare that
|
||||
* the following methos are available 'extern'ally.
|
||||
*/
|
||||
extern void run_encode_tests();
|
||||
extern void run_channel_tests();
|
||||
extern void run_decode_tests();
|
||||
extern void run_parity_tests();
|
||||
/*
|
||||
* You can add here additional run_XXX_tests modules, if needed. Can be handy when you have
|
||||
* code that can be used by the encoder as well as the decoder.
|
||||
* Then you need to add additional files!
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
int main (int argc, char * argv[])
|
||||
{
|
||||
UnityTestModule allModules[] = { { "encode", run_encode_tests},
|
||||
{ "parity", run_parity_tests},
|
||||
{ "channel", run_channel_tests},
|
||||
{ "decode", run_decode_tests}
|
||||
};
|
||||
|
||||
size_t number_of_modules = sizeof(allModules)/sizeof(allModules[0]);
|
||||
|
||||
return UnityTestModuleRun(argc, argv, allModules, number_of_modules);
|
||||
}
|
||||
42
C/Adidas/test/parity_test.c
Normal file
42
C/Adidas/test/parity_test.c
Normal file
@@ -0,0 +1,42 @@
|
||||
#include "unity.h"
|
||||
#include "unity_test_module.h"
|
||||
#include "parity.h"
|
||||
|
||||
// I rather dislike keeping line numbers updated, so I made my own macro to ditch the line number
|
||||
#define MY_RUN_TEST(func) RUN_TEST(func, 0)
|
||||
|
||||
extern void parity_setUp(void){
|
||||
// This is run before EACH test
|
||||
}
|
||||
|
||||
extern void parity_tearDown(void){
|
||||
// This is run after EACH test
|
||||
}
|
||||
|
||||
void test_calculate_parity_bits_all_zeros(void) {
|
||||
uint8_t p0, p1, p2;
|
||||
calculate_parity_bits(0x00, &p0, &p1, &p2);
|
||||
TEST_ASSERT_EQUAL_UINT8(0, p0);
|
||||
TEST_ASSERT_EQUAL_UINT8(0, p1);
|
||||
TEST_ASSERT_EQUAL_UINT8(0, p2);
|
||||
}
|
||||
|
||||
void test_calculate_parity_bits_all_ones(void) {
|
||||
uint8_t p0, p1, p2;
|
||||
calculate_parity_bits(0x0F, &p0, &p1, &p2);
|
||||
// 0x0F = 1111
|
||||
// dus p0, p1 en p2 zijn '1'
|
||||
TEST_ASSERT_EQUAL_UINT8(1, p0);
|
||||
TEST_ASSERT_EQUAL_UINT8(1, p1);
|
||||
TEST_ASSERT_EQUAL_UINT8(1, p2);
|
||||
}
|
||||
|
||||
// Update run_parity_tests function
|
||||
void run_parity_tests(void) {
|
||||
UnityRegisterSetupTearDown(parity_setUp, parity_tearDown);
|
||||
|
||||
MY_RUN_TEST(test_calculate_parity_bits_all_zeros);
|
||||
MY_RUN_TEST(test_calculate_parity_bits_all_ones);
|
||||
|
||||
UnityUnregisterSetupTearDown();
|
||||
}
|
||||
Reference in New Issue
Block a user